These 10 people are the only survivors of a mysterious string of deaths aboard their ship. They were forced to use the escape pods when a maintenance tech failed to perform his duties due to being dead in his cabin. Luckily this planet is in a highly traveled region of the rim. People will be dropping in all the time and maybe one of them will have the skills necessary to get everybody home safely.
*Player note: Your goal is to accept every person into your colony regardless of their traits or any other factors. Meanwhile, your main character will be steadily picking fights to try and "accidentally" kill his or her fellow colonists. Try and find legitimate reasons why you had to put them down. But don't let them catch you in the act of overt murder or you lose the challenge. Try to kill everybody off so that your main character is the only person left in the colony. Then if you want to keep going, just recruit more people by taking advantage of the repeating events.*
Your faction will be a New Arrivals.
Start with 10 people, chosen from 10.
Your people will be between 23 and 34 years old.
Arrive in drop pods.
Player starting characters have a 10% chance to start with trait: Psychopath
Incident created:
-Wanderer join
-Transport pod crash
Start with:
-Silver x800
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle x2
-Revolver x2
-Plasteel knife x6
-Flak pants
-Flak vest
-Plasteel flak helmet
-Random pet x1
-Steel x450
-Wood x300
Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7