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Royalty-PsiTech Merger

Replaces psycasts from Royalty with PsiTech's implementation of psionics, while retaining other features of the DLC. Now you can use PsiTech and still have Royalty's non-psionic features without having *two* overpowered psionics systems at once. This means there's no psycasting. Mods that require psycasting won't work. Mods that have a mix of psycasting and not-psycasting features should work, but the psycasting features won't work. If you see any mentions of psycasting or related terms they are a bug. ~~~~ Feedback ~~~~ If you have feedback, please leave it on github, or in a new discussion on the steam workshop page, or maybe on the PsiTech discord if K doesn't mind. ~~~~ Licensing / Source ~~~~ PsiTech source code licensed under GNU General Public License v3 [url=https%3A%2F%2Fgithub.com%2FModderK%2FPsiTech%2Fblob%2Fmaster%2Fgnu-gpl-v3.0.md]https://github.com/ModderK/PsiTech/blob/master/gnu-gpl-v3.0.md[/url] PsiTech XML licensed under Apache v2.0 [url=https%3A%2F%2Fgithub.com%2FModderK%2FPsiTech%2Fblob%2Fmaster%2Fapache-v2.0.md]https://github.com/ModderK/PsiTech/blob/master/apache-v2.0.md[/url] PsiTech pretty pictures by Emma Caraway licensed and modified under CC BY-NC-SA 3.0 [url=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-sa%2F3.0%2Flegalcode]https://creativecommons.org/licenses/by-nc-sa/3.0/legalcode[/url] Source at [url=https%3A%2F%2Fgithub.com%2Fkampangs%2Froyaltypsitechmerger]https://github.com/kampangs/royaltypsitechmerger[/url] .

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PsiTech

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