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Meal Printer

Meal Printer - simple, balanced automated meal production for Rimworld's mid-to-late game! [img]https://imgur.com/iFBTYeT.gif[/img] Meal Printer adds the titular meal printers. These are the spacer-tech evolution of nutrient paste dispensers, using protein resequencing and primitive molecular printing to convert raw foodstuffs into filling, wholesome meals. Features: [list] [*] [b]The meal printer building[/b]. Acting as an advanced drop-in upgrade to the nutrient paste dispenser, printers default to converting hoppered foodstuffs into simple meals - say goodbye to the paste mood debuff without having to chain one of your colonists to a stove! Researchable upgrades can also unlock fine meals and high-efficiency nutrient paste for printing. [*] [b]NutriBars[/b]. A spacer-tech compromise between neolithic pemmican and industrial packaged survival meals, designed specifically to be mass-produced by meal printers. Lightweight, energy dense and inoffensively flavored, one NutriBar is just as filling as a traditional meal and lasts several seasons without refrigeration. Once unlocked via research project, your printers can produce these in bulk - great for emergency supplies or provisioning caravans. [/list] Details: [list] [*] Meal printers are unlocked through the Meal Printing research project, which requires Nutrient Paste and Fabrication research. [*] A meal printer costs 75 plasteel, 25 steel and 3 advanced components. Once built, it requires 1000W of power, and functions as a drop-in paste dispenser upgrade. [*] A printer's desired output meal can be set on its toolbar. To start only simple meals are available; more options can be unlocked through research. [list] [*] [b]Simple meals[/b] have no exceptional benefits or downsides. They print with identical nutrient efficiency to cooking them manually. [*] [b]Fine meals[/b] will give a mood buff, but have a disgustingly poor print efficiency - equivalent to lavish meals. [*] [b]High-efficiency nutrient paste[/b] will consume even less raw food per meal than a paste dispenser, but you'll have to deal with the paste meal mood debuff. [/list] [*] Colonists will not use a printer if its set meal type is forbidden by their food policy. [*] Once researched, NutriBars can be printed in bulk from a printer's toolbar. You can print up to 30 in one go, and each bar costs the same amount of nutrition as a simple meal - 0.5, or 10 units of most foodstuffs like rice. Bars last 75 days without refrigeration and are just as filling as a normal meal. [/list] FAQ: [list] [*] [i][b]"Isn't this a lot like [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1715402900]Replimat[/url]?"[/b][/i] Yes! I even used some code from Replimat to ease the process of patching the printer into the game's existing nutrient paste workflow. However, Replimat is a great mod, but it's balanced heavily towards the very "I don't wanna leave the planet" end game of Rimworld. Meal Printer is a cheaper and simpler alternative for Rimworld's mid-to-late game. [*] [i][b]"Why add NutriBars instead of just using packaged survival meals?"[/b][/i] Primarily because PSMs have a market value of $24, meaning it'd be [i]very[/i] easy to churn them out as silver fodder if you could just print them. I could have gone with pemmican, but I wanted something that was "one unit = one meal," so I met in the middle and made NutriBars. (They have a market value of $5, if you were wondering.) [/list] Known issues: [list] [*] [b]CURRENTLY NOT COMPATIBLE WITH [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2426119067]Animal Controls[/url]. Nothing I can do about this AFAIK, only the author can fix his patch.[/b] [*] When looking for a meal, colonists may rarely pick raw food over using the printer. This appears to either be a vanilla bug with food dispensers or a third-party mod conflict, since the same problem happens with regular paste dispensers w/o this mod installed. Forbidding raw food in your colonist's food policies will prevent it, but there's nothing I can do to fix it. [/list] Other stuff: [list] [*] Github link for non-Steam players is [url=https%3A%2F%2Fgithub.com%2FSomewhereOutInSpace%2FRimworld-Mod-Archive]here.[/url][github.com] [*] Meal Printer should be safe to add to an existing save. You can also remove it mid-save, but deconstruct any printers and get rid of any NutriBars first. [*] Don't hesitate to leave a comment if you run into a bug, but PLEASE include any relevant information from the debug log if you do so. [*] Other supported languages: [list] [*] Korean translation done by the wonderful isty2e on Github! [*] Simplified Chinese translation done by the wonderful IssacZhan on Github! [/list] [*] [b]If you enjoy Meal Printer, be sure to give it a favorite and a thumbs-up so the Workshop algorithm gives it some time in the limelight![/b] [*] Oh, and - if you enjoy my mods, consider buying me a coffee on Kofi :) I'll use the money to help me make better mods! [/list] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=https%3A%2F%2Fko-fi.com%2FD1D76XTFO] [img]https://cdn.ko-fi.com/cdn/kofi2.png[/img] [/url][ko-fi.com] Attributions: As required per [url=https%3A%2F%2Fgithub.com%2Fsumghai%2FReplimat%2Fblob%2Fmaster%2FLICENSE.md]license[/url][github.com] (CC BY-SA 4.0), Meal Printer uses Harmony and UI code from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1715402900]Replimat[/url] by Robin "sumghai" Chang and Dubwise. Your code made my life so much easier - thank you!

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Harmony

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