Straight to the point
The purpose of this scenario is just a survival test. Do not subscribe if you expect progression.
Do not worry. In this scenario, you won't have access to any kind of technology belonging to the tech-savvy. ;)
Facction: New Tribe
Initial people: 5 of 5
Necessity: entertainment (50% probability)
Forced Traits: Purism/ Body purist (100% probability)
Optimistic (50% probability)
Psychically sensitive (25% probability)
Ascetic (25% probability)
Runner (25% probability - all characters)
Disabled buildings: All. Both the benches and any other building that uses electricity. (except the simplest). But you can still buy essential tech stuff.
Start with:
- Gold x50
- Silver x250
- Wood x150
- Herbal Med x25
- Corn x100
- Potatoes x50
- Berries x50
- Short Bow x1
- Big bow x1
- Ikwa (Steel) x1
- Knife (Uranium) x1
- Spear x1
- Tribal headdress (devilstrand) x1
- Animal (Bison) x1
- Steel x750 (randomly scattered on the map)
Disabled Incidents: Orbital commerce (obvious)
Colonist joins
Offer Travel
Permanent Incident: Solar Flare (This prevents you from using any building that requires electricity).
Forced health state: Penoxycyline (standard dosage - 50% probability)
Stat multiplier: Confort - 200%
Chance to poison the food - 2%
Injury Healing Factor - 50%
Beauty - 300%
Dirt multiplier - 150%
Amount of meat - 150%
Amount of leather - 175%
Poaching - 190%
Dismembering efficiency - 250%
It starts with the following researched resources: cocoa, devilstrand, cutting.