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DLG. Anomaly doesn't require Electricity ][ rese

Removes the requirement for [b]'electricity'[/b] research from [b]'Bioferrite shaping'[/b] and [b]'entity containment'[/b] projects. (all other projects don't have it) Also changes [b]'Bioferrite weaponry'[/b] prerequisite from [b]'precision rifling'[/b] to [b]'gas operation'[/b]. In my test, [b]removing this mod mid save[/b] left everything as it is with a harmless error in the log. Didn't lose unlocked research, nor unlocked electricity.