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Ideology Revolution

# Add Event - Revolution : A colonist has a low chance of causing a revolution. Part of colonists is replaced by another ideology, and the dissident becomes the bishop of the new ideology. Putting someone suspected of being a dissident in prison will prevent you from starting a revolution. - Report : If the revolution attempt fails, information on the perpetrator will arrive. 50% chance of accurate information. - Perfect Report : Found a sure dissident. - Ideology drone : The ideology of the colonists changes little by little. Can change up to half of the maximum colonists. - Ideology drone ship crash - Ideology droner world map site [img]https://imgur.com/KMSncxA.png[/img] [img]https://imgur.com/uUfmzLr.png[/img] [img]https://imgur.com/JTfXsnM.png[/img] [img]https://imgur.com/Ow7x0oX.png[/img] # recommand mod - Ideology can be transformed [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2555957437]https://steamcommunity.com/sharedfiles/filedetails/?id=2555957437[/url] [b]Please take this mod and modify it. The source code is included. I'd love to see variations come out with various ideas. I'm a game designer, and I haven't implemented many ideas yet due to lack of time. If you are proficient in C# and are interested, please contact me on the rimworld discord.[/b]