Stuffed & Buffed Mini-Turret
This is my first mod, designed for players who prefer defense the base with turrets.
As we all know, the only function of the vanilla mini-turret is to prevent enemy from digging the wall of your base. However, in RW1.3, the breach raid forced players to leave the killbox and start to establish the outer defense line, so it's time to let the mini-turret play its due role.
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Graphic & Stuffs
*Mini-turret can now be built with [stone bricks] as an optional stuff, and the base graphic will change when [stone bricks] type is selected.
*Modified the base graphic of the vanilla (metal stuff) mini-turret: a folding bulletproof plate is installed on the original tripod. at least it looks harder
*If the selected material does not have the stuff appearance label of "bricks" or "metal", a stone base without brick pattern will be displayed, corresponding to some mod expanded material effects, such as "concrete".
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Data Change
Some values of mini-turret have been modified to make it more practical:
*Build cost: [30 stuff + 70 steel + 3 components] → [75 stuff + 25 steel + 2 components], making the effect of materials on hit point more reasonable.
*Ammunition capacity: 60 → 120.
*Reload cost: 80 Steel (1.333 steel / round) → 12 steel (0.1 steel / round).
*Firing cooldown: 4.8s → 3s.
*Damaged explosion radius: 3.9 → 1.9 (oblique radius 1 grid). Now you can set the turret more densely.
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Supported and Recommended With MODs
*[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2028662113]1.0 Turrets[/url]
-Change back the damage, armor piercing, range and other data of the three vanilla turrets in the game to the data in RW1.0, which does not conflict with the data modified in this mod.
*[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1584328865][KIR]Stuffed Vanilla Heavy Turrets[/url]
-So that the automatic cannon and uranium-slug sniper cannon can also choose different stuffs, including [stone bricks] and [metal] without changing the total cost.
(PS: when used with CE, it is better to arrange it below CE, otherwise it will cost 200 more steel to build these two turrets.)
*[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1845154007]Vanilla Furniture Expanded - Security[/url]
-This mod is now supported, more turrets and other fortifications!(See the update log for specific changes.)
*[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2559263455]Simple turrets [/url]
-This mod is now supported, and a large number of small turrets with different characteristics are added!
*[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044]Combat extended [/url]
-The famous battle system overwrite mod, now supports three types of small automatic turrets from it.
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Compatibility
*This mod resets the base graphic path of the vanilla mini-turret and does not completely replace it. Therefore, it will not affect other mod turrets using this graphic.
*If some mods also modify the data involved in this mod, the game will apply the last one in the mod list.
*It has been tested with some different types of mods. At present, I have not found any red ink error. However, there is no guarantee that there is no conflict at all. Please feed back if you find anything.
*It may conflict with other mods that modify the original small turret base graphic.
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Known Issues
*The turret UI Graphic cannot be read correctly, so the UI icon on the construction interface only displays the graphic of the turret base, so these turrets can only be distinguished by name. At present, the cause and repair method have not been found. If any one finds out the problem, please contact me.