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The Enclave Remnant

People called you crazy for leaving your Hidden Bunker, but you always yearned to explore the wasteland and - outside the various camps and bunkers. Now you're at the end of your long journey, landing on an unknown part of the wasteland to see what it's like. Note: Since your starting character will lack some skills, this is an especially difficult scenario in the early game. Your faction will be a New Enclave Arrivals. Start with 1 people, chosen from 8. Player starting characters have a 100% chance to start with trait: Bloodlust Player starting characters have a 40% chance to start with trait: Psychopath Start with research: Welcome to the Enclave Start with research: Department of the army Start with research: Pre-War weaponry Start with research: Packaged survival meal Start with research: Battery Start with research: Solar panel Start with research: Gun turrets Faction relation modifiers: -All factions including hidden (always hostile) -The Enclave (Starting: 100, Natural: 100) Start with: -Silver x2000 -Gold x30 -Packaged survival meal x40 -Glitterworld medicine x30 -Component x50 -Plasma caster -Steel x800 -Wood x300 -X01 Mk6 power armor -X01 Mk6 Power helmet -Enclave encrypted datakey -Steel bed -Advanced component x4 -Communication array