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Rancher (Ideology)

**To be played with Ideology Rancher Meme** Three farmers, driven from their homes by relentless raider attacks, set out in search of a new beginning. With only their silver, rifles, and determination, they venture into the unknown, hoping to rebuild their lives in a land untouched by war. Your faction, The New Arrivals, must carve out a home in the untamed wilderness. With three hardworking settlers aged 20–30, the journey ahead is uncertain but filled with the promise of a fresh start. Armed with a modest stash of supplies, tools, and livestock, your people stand at the edge of a new frontier. The world around you is rich with opportunity but fraught with danger. Your task is to navigate this harsh landscape, build a thriving ranching settlement, and ensure the survival of your people against the ever‑present threat of hostile forces. Your faction will be a New Arrivals. Start with 3 people, chosen from 8. Your people will be between 20 and 30 years old. Player starting characters have a 100% chance to start with trait: Hard worker Start with: -Silver x150 -Packaged survival meal x50 -Medicine x20 -Component x30 -Wood x1000 -Bolt-action rifle x3 -Sheep wool cowboy hat x3 -Bedrolls x3 -Cow x3 -Goat x3 -Chicken x3 -Steel x450 -Wood x350 -Labrador retriever x1 -Hay x300 Map is scattered with: -Steel x720