**To be played with Ideology Rancher Meme**
Three farmers, driven from their homes by relentless raider attacks, set out in search of a new beginning. With only their silver, rifles, and determination, they venture into the unknown, hoping to rebuild their lives in a land untouched by war.
Your faction, The New Arrivals, must carve out a home in the untamed wilderness. With three hardworking settlers aged 20–30, the journey ahead is uncertain but filled with the promise of a fresh start. Armed with a modest stash of supplies, tools, and livestock, your people stand at the edge of a new frontier.
The world around you is rich with opportunity but fraught with danger. Your task is to navigate this harsh landscape, build a thriving ranching settlement, and ensure the survival of your people against the ever‑present threat of hostile forces.
Your faction will be a New Arrivals.
Start with 3 people, chosen from 8.
Your people will be between 20 and 30 years old.
Player starting characters have a 100% chance to start with trait: Hard worker
Start with:
-Silver x150
-Packaged survival meal x50
-Medicine x20
-Component x30
-Wood x1000
-Bolt-action rifle x3
-Sheep wool cowboy hat x3
-Bedrolls x3
-Cow x3
-Goat x3
-Chicken x3
-Steel x450
-Wood x350
-Labrador retriever x1
-Hay x300
Map is scattered with:
-Steel x720