[Frozen Hell] by RunicShadow
[NOTE: This scenario is designed for Sea Ice biome starts and may be unbalance if used in other biomes]
"You wake up to the sound of blaring sirens. As you force open your pod door you are met with a bone chilling breeze and the sounds of metal crashing to the ground. Looking around you see nothing but ice and debris for miles and you wonder to yourself if this is just a cruel dream or if you ended up in hell itself. Will you survive or be claimed by the elements? Only time will tell."
This scenario is a brutal survival challenge for people looking for a unique spin on the Sea Ice start that offers more flexibility in the early game as well as some additional challenges to help balance it out and make it feel like you have to earn the resources around you.
Scenario Specs:
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Your faction will be a New Arrivals.
Start with 1 people, chosen from 8.
Arrive in drop pods.
Player starting characters have a 100% chance to start with cryptosleep sickness.
Player starting characters have a 100% chance to start with toxic buildup.
Player starting characters have a 100% chance to have their food set between 50% and 75%.
Incident created:
-Hail storm
-Space battle
-Shuttle crash
-Meteorite shower
-Ship chunk drop
-Transport pod crash
-Meteorite impact
Start with:
-Steel x46
-Component x7
-Steel knife
Map is scattered with:
-Steel slag chunk x5
-Transport pod x2
-Ship chunk x3
-Crashed shuttle
-High-explosive shell x6
-Steel x50
-Wood x78
-Packaged survival meal x7