Ever wanted to run your cannibal colony more ethically?
Tired of having to hunt down humans to get your meat and leather?
Want to run a literal human leather cowboy hat farm?
Well do i have the mod for you!
This mod adds flesh plants that drop human meat and human leather.
They are available by default, and require 0 skill to sow.
The meat plant takes 6 days to grow, and yield 2 meat each.
The leather plants take 8 days to grow, and yield 4 leather each.
how do they work??? ehhh, genetic manipulation done by some crazy glitter-tech scientist maybe? who knows.
UDPATES: this mod will likely continue to work though future rimworld updates. if its outdated, give it a try and see if it works, if so lmk in the comments and i can update it to include the tag.
github: [url=https%3A%2F%2Fgithub.com%2Fqtpyerose%2FHumanPlant]https://github.com/qtpyerose/HumanPlant[/url]
note:
This is my first mod, yay!!!
Thanks to the people of the Rimworld discord for help in learning how to make it,
And thanks to the vanilla plants expanded mod, which I ripped apart and learned a lot from.
dont like the values? you can edit them yourself:
go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2559325728 (or where ever your workshop content is installed)
then go into common>Defs>ThingDefs_Plants
right click the "Plants_Cultivated_Farm.xml" file and press open with and then a text editer (like notepad)
in the file you will see 2 blocks of text that start with
<ThingDef ParentName="PlantBase">
the first block corrisponds to the meat plant, the scond block corisponds to the leather plant
in each of these blocks theres a line that reads
<harvestYield>2</harvestYield>
or
<harvestYield>4</harvestYield>
simply change the number to change the amount that is yeilded per plant
then save the file and restart your game and it should take effect.