Umbra Vitae
[b]Umbra Vitae[/b] is a deep vampire system for RimWorld, built around a strict hierarchical caste structure ranging from mindless Ferals to godlike Vampire Kings.
Fully integrated with the [b]Biotech[/b] DLC, the mod expands RimWorld’s xenogene framework with custom vampire genetics, rituals, bloodline mechanics, and long-term progression.
What You Can Do
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[*] Create vampires through feeding, rituals, or resurrection.
[*] Progress vampires through [b]5 distinct castes[/b]: Feral, Neonate, Mature, Ancient, and King.
[*] Perform [b]rituals[/b] to resurrect corpses, evolve vampires, or sacrifice pawns.
[*] Manage [b]hemogen[/b], blood purity, feeding cooldowns, and degradation.
[*] Establish [b]bloodlines[/b] and inherit traits from the creator vampire.
[*] Sacrifice pawns of different ranks to gain [b]permanent, stackable buffs[/b].
[*] Control feral vampires and prevent degeneration.
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Core Features
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[*] 5 Vampire Castes with unique genes, abilities, and limitations.
[*] Ritual-based progression instead of instant upgrades.
[*] Permanent sacrifice rewards (Vitality, Savagery, Agility, Focus, Mystery).
[*] Custom vampire diseases, mental states, and domination mechanics.
[*] Full compatibility with vanilla Biotech xenotypes and genes.
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⚠️ Notes
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[*] Requires [b]RimWorld – Biotech[/b].
[*] Designed to coexist with most gene and vampire-related mods.
[*] Actively developed – feedback and bug reports are welcome.
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