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Interstellar Colonists

4 pawn scenario with some fluff for a better motivation for arriving on the Rimworld and keeping things as open ended as possible to not be restrictive. I tried to keep the balance as close to Crashlanded as possible while accounting for the extra pawn. Inspired by a similarly themed scenario which is no longer on the Workshop.

The four of you awake in your cryptosleep sarcophagi to a soft chime from the ship's computer. The one-way trip brought you into the orbit of a sparsely populated Rimworld, with none of the limitations or morals of your old home. After you pick a suitable site, the ship performs its final duty of landing you alongside the few supplies you could bring along.

Your faction will be a New Arrivals.
Start with 4 people.
Arrive in drop pods.
Player starting characters have a 100% chance to start with cryptosleep sickness.

Start with:
-Packaged survival meal x65
-Medicine x40
-Autopistol x3
-Steel knife
-Flak pants
-Flak vest
-Steel flak helmet
-Component x40
-Steel x900
-Wood x225
-Cloth bedroll x4

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