Two fated glitterworlders from different homes followed by six honorsworn defenders from a time long past arrive on an unknown planet. Such an event only happens once every few millenia as either cataclysm or salvation. Why are they here, and what will this new world hold for them? (This Scenario is meant to be tweaked to suit your narrative)
Your faction will be a New Masters.
Start with 8 people, chosen from 10.
Arrive in drop pods.
Player starting characters have a 50% chance to start with trait: Super-immune
Player starting characters have a 30% chance to start with trait: Beautiful
Player starting characters have a 50% chance to start with trait: Iron-willed
Player starting characters have a 70% chance to start with trait: Sanguine
Player starting characters have a 70% chance to start with trait: Jogger
Player starting characters have a 70% chance to start with trait: Quick sleeper
Player starting characters have a 30% chance to start with trait: Tough
Player starting characters have a 50% chance to start with trait: Great memory
Player starting characters have a 70% chance to start with trait: Fast learner
Player starting characters have a 70% chance to start with trait: Nimble
Player starting characters have a 50% chance to start with trait: Kind
Player starting characters have a 50% chance to start with trait: Psychopath
Player starting characters have a 10% chance to start with trait: Bloodlust
Start with research: Smithing
Start with research: Medicine production
Start with research: Geothermal power
Start with research: Noble apparel
Start with research: Archotechnics
Start with:
-Charge rifle x2
-Assault rifle x4
-Marine armor x6
-Marine helmet x6
-Hyperweave jacket x8
-Hyperweave pants x8
-Glitterworld medicine x12
-Uranium Coronet x2
Map is scattered with:
-Component x30
-Steel x100
-Steel slag chunk x30
-Packaged survival meal x60