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Wildfire Prevention Service

Drastically reduces the spread of fires on your map and ensure your map remains free from out of control wildfires. How it works: > Normally Grass and Tall Grass will spread wildfires across the land by hopping from one grass patch to the next scorching its way across the entire map unhindered. Now this has been heavily nerfed while still allowing grass to burn and create a scorched earth aesthetic. Grass burns and gets scorched but grass doesn't spread fire by itself like in vanilla. > Lightning strikes and anything that normally would set things on fire will still set things on fire, so use those incendiaries if you can and watch it burn, however trees as well as bush like plants have reduced capacity to spread fire due to low flammability and are likely to peter out while leaving a small area of scorched earth behind. > Farm plants and basic plants are less flammable (about 40% less) but will still burn up nicely when set on fire in order for raiders to burn your fields and be general d*cks. Compatibility: No compatibility issues, but the effect might be heavily reduced when flora is added by other mods, it will depend on whether the mod author has their code reference the base vanilla code or whether they have set specific values themselves. Contact me if you have any issues or request support for a certain mod and I'll look into it. Technical Details: a series of xpath patches that fine tune flammability of base flora defs in order to reduce overall spread of wildfire.