The Mechanist V.2 (mechanist start, but raid every 1.5 days
Back at your homeworld, you made significant advances in robotics. The backwards going people shunned you, because they feared that your machinations would go rogue or put them out of business. One night, a extremist anti artifical intelligence group raided your laboratory, and tried to murder you. With most of your creations destroyed, you fled the planet with a few of your servants.
Note: Since your starting character will lack some skills, this is an especially difficult scenario in the early game.
Your faction will be a New Arrivals.
Start with 1 people, chosen from 4.
Start with research: Worker droids
Start with research: Battle droids
Start with research: Droid repair kits
Start with research: Droid batteries
Start with research: Gun turrets
Incident created:
-Trader caravan arrival
-Enemy raid
Start with:
-Steel droid fabricator
-Silver x600
-Packaged survival meal x40
-Medicine x10
-Component x50
-Battle droid assembly kit
-Droid assembly kit x2
-Droid battery x45
-Droid repair parts x30
-Droid repair kit x3
-Pump shotgun
-Minigun
-Steel x850
-Wood x300
Map is scattered with:
-Ship chunk x3
-Steel x720
Best used with trmplays's ideology modpack.