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Lost Technology World

Every research requires a techprint. All techprints are scattered on the world map. (The lower the level of research, the closer to a settlement.) You should have killed the enemies and took it out. You must travel the world and acquire technology to escape. A techprint cannot be obtained in any way other than by traveling the world map. Choose 'lost technology' in the scenario, Start without any research [b]This mod can be difficult to use alone. You have to live a nomadic life, so use the tent mod and various caravan mods together.[/b] [img]https://imgur.com/xev5kJf.png[/img] [img]https://imgur.com/EBgrQNR.png[/img] Recommand mods - Setup Camp [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2554129670]https://steamcommunity.com/sharedfiles/filedetails/?id=2554129670[/url] - Camping Tent [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2407128339]https://steamcommunity.com/sharedfiles/filedetails/?id=2407128339[/url] - Giddy Up [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901]https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901[/url] [b]Please take this mod and modify it. The source code is included. I'd love to see variations come out with various ideas. I'm a game designer, and I haven't implemented many ideas yet due to lack of time. If you are proficient in C# and are interested, please contact me on the rimworld discord.[/b]