Every research requires a techprint.
All techprints are scattered on the world map.
(The lower the level of research, the closer to a settlement.)
You should have killed the enemies and took it out.
You must travel the world and acquire technology to escape.
A techprint cannot be obtained in any way other than by traveling the world map.
Choose 'lost technology' in the scenario,
Start without any research
[b]This mod can be difficult to use alone.
You have to live a nomadic life, so use the tent mod and various caravan mods together.[/b]
[img]https://imgur.com/xev5kJf.png[/img]
[img]https://imgur.com/EBgrQNR.png[/img]
Recommand mods
- Setup Camp
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2554129670]https://steamcommunity.com/sharedfiles/filedetails/?id=2554129670[/url]
- Camping Tent
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2407128339]https://steamcommunity.com/sharedfiles/filedetails/?id=2407128339[/url]
- Giddy Up
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901]https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901[/url]
[b]Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.[/b]