Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

5 Abandoned Abductees! (Harsh planetary conditions)

You wake up and find your selves abducted from your homes, with just enough supplies to survive for 5 days, next to no medical supplies (Just enough for 3 per person) and a reasonable amount of building supplies. In a way you are a little bit lucky as you have a little bit of starting Tech and you have some furniture and weapons to defend yourself, unfortunately you weren't left with any armour. Can you build a successful colony, gain enough supplies, prevent yourself from being pummelled by asteroids, meteorites, derby and the harsh conditions long enough to escape the rock in order to make it back home? Or are you going to make this Hell your new home and expand? Or will you just fail, give up and die? All I can say is good luck and that you will need it. Supplies and conditions: Player Faction: New Arrivals, 5 out of 5, Standing Allowed Age Range: 20-30 Start Multiplier: Cleanliness: 100% Global Work Speed: 120% Starts With: Package Survival Meals: 75 Medicine: 15 Sniper Rifle: 2 Machine Pistol: 3 Butcher Table, Wood: 1 Electric Stove: 1 Stonecutter's Table, Wood: 1 Silver: 0 Steel: 500 Steel Slag: 1500 Wood: 1000 Component: 10 Starts with Research: Solar Panel Battery Game Start Dialogue: Description Above :) Created Incidents: Ship Chunk Drop: Every 2 days Meteorite impact: Every 1.5 days Trader Caravan Arrival: Every 10 days Resource pod crash: Every 11.5 days Forced Traits on all 100%: Sanguine and Great Memory Forced Traits on player 100%: Jogger Forced Traits on non-player 100%: Too Smart and Fast learner