Requires Ideology DLC because the mod uses autobong behaviour.
Adds vents for some drugs which work similarly to the autobong structure. They aren't ideoligion locked, but do require tougher research than the autobong. Can be used as a utility to quickly give your colonists drugs, or as a weapon on raiders!
Current Features
- Vents for psychite tea, beer and smokeleaf.
- Vents for anaesthesia and 'sense scrambling'
- 2 research projects
- 1 new item, the hard drug mix, which is used to make the two 'advanced' vents.
- Highly unbalanced method of eliminating raiders!
Future plans
- Implement the smoke in a less laggy manner than vanilla autobong behaviour.
- Correctly apply addiction chances + tolerance
- More vents
- Balance!