Medieval Refinery and Stuff
Just a simple patch mod that moves Biofuel Refinery and a bunch of other things to medieval tech level. Good for tech limited runs where you want it for that alchemy/steampunk/dieselpunk vibe.
-Makes Biofuel Refining research medieval, removes Electricity prerequisite.
-Removes component cost and power requirement from Biofuel Refinery
-Makes Nutrient Paste research medieval, removes Electricity prerequisite.
-Removes component cost and power requirement from Nutrient Paste Dispenser
-Makes Piano medieval
Additional patched mods changed to medieval tech level:
-Carbon
-Just Plastic
-Craftable Plasteel
-Reinforced Walls
-WD Simple Concrete
-Dub's Hygiene - Modern bathroom fixtures
-VE Cooking - Deep Frying, Canning
-VE Power - Helixien gas production chain
-FCP Tents
-Postapocalyptic Shelters
-Fueled Heaters
-Deep Rim - also added VE fishing defs to underground biome
-VE Weapons - Compound Bow, Tools
I may add some more mods later on. Feel free to make requests in comments, I'll check them out.