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Medieval Refinery and Stuff

Just a simple patch mod that moves Biofuel Refinery and a bunch of other things to medieval tech level. Good for tech limited runs where you want it for that alchemy/steampunk/dieselpunk vibe. -Makes Biofuel Refining research medieval, removes Electricity prerequisite. -Removes component cost and power requirement from Biofuel Refinery -Makes Nutrient Paste research medieval, removes Electricity prerequisite. -Removes component cost and power requirement from Nutrient Paste Dispenser -Makes Piano medieval Additional patched mods changed to medieval tech level: -Carbon -Just Plastic -Craftable Plasteel -Reinforced Walls -WD Simple Concrete -Dub's Hygiene - Modern bathroom fixtures -VE Cooking - Deep Frying, Canning -VE Power - Helixien gas production chain -FCP Tents -Postapocalyptic Shelters -Fueled Heaters -Deep Rim - also added VE fishing defs to underground biome -VE Weapons - Compound Bow, Tools I may add some more mods later on. Feel free to make requests in comments, I'll check them out.