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TCG ETERNAL ultimate gameplay multirole fast ship & submarin

--IMPORTANT--HOW TO START & OPERATE-- --Starting Ship-- 1-Get To The Bridge 2-Start Engines With Ignition Key 3-Extend Fishing Arms 4-Pull The Nets (Not The Winch!) All The Way 5-Retract Fishing Arms 6-Pull Clutch All The Way Up 7-Check Boiler Temp and Generator Output Gauges if boiler is above 100 & Generators outputting electricity All Set! 8- Bon Voyage Captain And Have Fun! --Autopilot Auto Stop-- 1-Set Clutch To Zero 2-Adjust Speed With Throttle 3- Auto stops If You Choose Switch AP off to manually stop --Fishing-- 1-Get Winch Down To 40 meters length 2-Have Some Forward Speed 3-Extend Fishing Nets 4-You Don't Need To Open Cargo Doors To Release Catch (intentional to avoid accidental ballast fill) 5-Easy to unload and sell with nice placement of hoppers 6-Good Fortune and bountiful fish To You! --Submarine-- 1-First of all I Made 2x Sea Floor Avoidance system so take a breath of relief 2-Fill Ballasts, Setting Auto Depth To 5-10 and activating it will help level while ballasts fill 3- Hitting 4 and Activating Dive Fins Stabilizer will also level sub just don't forget to turn it off if you want to adjust tilt 4-To Keep Auto Depth while Stationary try Azimuth Depth control button( Warning Highly Experimental and Consumes too much electricity!!!) 5-Close Relevant hatches if ballast is drained instead of filling in this case use Ballast Fill button to use just the Pumps 6-Normal Auto Depth is Fins only so Only Will Work While Moving ---Specs--- -Top Speed: 51 Knots/h surface about 77Knots/h max speed submerged wow such fast boi! -Really good Power Generation all systems except electric motor propellers can be used indefinitely -Current Range: Infinity and beyond (infinite at sea but maybe not beyond yet but land and space compatibility coming soon stay tuned...) -Built in Ventilation system to adjust Pressure And Oxygen Levels controls & replenishing diving suit included in computing room -Easy Access Packed Together Microcontrollers for easy repairs inside computing room -Portable welder included -Full+Full Armory/Equipment Room for people don't want frequent refills -8 ball pool for long voyages alone or with crew -Medbay/Heli Docking Port with a magnet dock gotta clamp those helis clamp clamp -Tons N Tons Of Cargo Space for fishing in extended voyages -2x 60Tons Of Tanker Space More Than 120 Tons! Such chunky $$$ cashing -Can be operated solo or with crew -Water/Machine Gun Life&Death Combined together -Very Stable Will Flip to normal if upside down There are more than 3 stabilizing systems --------------------------------------------------------------------------------------------------------------------------------------------------------- With That Said Allow Me To Intruduce You T.C.G. ETERNAL ! Pride And Joy Of My Navy. FEEL FREE TO MODIFY AND CUSTOMISE TO YOUR LIKING AND OPEN TO SUGGESTIONS !!! ( No need to credit me if you make a better ship of your own based on/inspired by this creation Just make sure to enjoy the game, and please post it on workshop so I can Subscribe You Can copy blueprint of my self made engine adjust it to your liking and freely add it to your own creations if it suits your needs i would be honored no ridicilous ego problems by me here! The Jolly Rogers Pirate Flag On The Ship Represents Freedom Of Workshop, And Creativity of Stormworks Community !) Built with performance and utility in mind TCG Eternal is a work in progress mothership that is capable of fuel running, fishing, rescue. ---Keep in mind it is work in progress and everything you see above and ingame may be subject to change and upgrade--- ---Current Upgrade/Change Roadmap And Things To Add--- -Adding my (Water/Steam)Photon Reactor which is a more reliable and FPS friendly alternative to old generator - DONE -Better Cargo Hatch - DONE -Improvements on Fishing Lines - DONE-ISH (Still needs some testing and suggestions) -Bilge Info/Overlay -WIP -SAR RHIB -WIP -Tow/Recovery Winches -WIP -Extreme Stabilisation -DONE -Deployable Sails In Case Of Generators out of juice or Emergency Situations -CANCELED Operation of sails unnecessarily complex and not fun -Maybe A Water Cannon And Salt Water Access -DONE -Better Ventilation System this still works -WIP -Underwater/Land/Air/Deep Space Operational Capabilities -Low Priority (But Why The Hell Not!) Hell Yeah With Underwater!! -%25 Done %75 WIP -Better Ballast Drain -WIP To Be Continued... ---Credits for original parts that added and modified---Give Them Some Love--- Photon Collider 3 different way temperature regulating Steam Engine/Generator, Seafloor Avoidance,3D Stabilizer, a lot of adjustments, bits n bolts -ImmortalVoid NJ Navigation Waypoint Autopilot -MrNJersey (Best AP! in my opinion! Set the Waypoints turn it on and watch your favorite tv series/stream ) BBW Part 2 Grip Portable Welder (easy to aim) -Brygun (This is a lifesaver if you can master it) Emergency Beacon Finder -Cake (Gotta Find The Signal Chase The White Rabbit!) Automatic Anchor -Chickensaur (Wish I Didn't always forget about the anchor and yank them full throttle launching them to the space while playing :) ) Touchscreen Auto Heater -Acc Original (its nice manual adjustments keeping not just warm but preffered temperature) Stormworks Basics Fishing Net -Captain (Very nice Tutorial For Setting Your First Fishing Nets) Ocean Tramp Hull -RIS Soldier (Their Hulls Are Amazing check them out) Radar 3D -thirteen (Best Radar System For Submarine its 3D! ) Automatic Room Pressure and Oxygen Control Module -Konquest (What is a submarine without oxygen? Canned Depressurized Food! Unless you have a system like this!) Poolworks Pool and Poolscue -Kernie Frezzle (ADHD kicks in while on a long voyage pop out browser tv series/stream And Play The Poolworks!