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Ranged Only Attack Gizmo

Adds a new "Ranged Attack" gizmo when selecting a mixed group of colonists (melee + ranged). Normally, using the standard Attack order sends ALL selected pawns to attack a target — including melee fighters charging in recklessly. With this mod, a separate "Ranged Fire" gizmo appears. When you use it to select a target, only colonists currently equipped with a ranged weapon will shoot. Melee pawns in the selection are completely ignored. Useful for: - Keeping melee bodyguards in place while snipers fire - Avoiding suicidal charges from knife-wielders - More precise combat micro-management -Why (make) this mod? "LEEROOOOOOYY JEEEEENKINNSSS!!!!!" -A Note from the Author AI-Powered Development: This mod was coded with the assistance of AI. Open for Improvement: I'm just a dedicated RimWorld player. Because of this, please feel free to take the code, modify it, improve it, or incorporate it into your own projects.

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Harmony

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