[img]https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExNzNhODByNmFidWl0cTQ0YzhzaWZsNGkya3BkeWI5cjNwcHk0aWZ3dSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/uDNArvVqnTlXGQToak/giphy.gif[/img]
A high-tier spinal implant inspired by the iconic neural hardware of the Cyberpunk genre. The [b]Sandevistan[/b] grants your colonists the ability to transcend normal human limits for brief, explosive bursts of speed and combat prowess, at a significant physiological cost.
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Sandevistan Implant Item
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpostimg.cc%2FQF42SM0k][img]https://i.postimg.cc/QF42SM0k/item-texture.png[/img][/url][postimg.cc]
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⚡ Activation (Exact Defaults)
Defaults below match the shipped Mod Settings (configurable in-game).
Setting
Default
Notes
Active duration
10.0s
Per activation.
Slow time factor
0.50
World time scale while active; enabled by default (player pawns only).
Sandevistan Active Stat Changes
Stat
Value
Notes
Work Speed (Global)
+0.50
+50% work speed.
Melee Hit Chance
+8
Flat bonus.
Melee Dodge Chance
+12
Flat bonus.
Shooting Accuracy
+4
Flat bonus.
Aiming Delay Factor
-0.40
40% faster aiming.
Melee Cooldown Factor
0.60
40% faster melee cooldown.
Moving (Capacity)
+4.0
Additive capacity offset.
Manipulation (Capacity)
+4.0
Additive capacity offset.
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🔋 Physiological Cost & Overheat (Exact Defaults)
Mechanic
Default
Notes
Food drain
3.0% per sec
While active.
Rest drain
3.0% per sec
While active.
Overheat build-up
0.05 severity per sec
Max severity is 1.0.
Overheat recovery
-0.35 severity per day
Heals over time.
Initial overheat severity
0.00
When the overheat hediff is created.
Overheat Stages
Severity
Stage
Capacity penalties
0.00+
Mild
Consciousness -0.02, Moving -0.02, Manipulation -0.02
0.50+
Moderate
Consciousness -0.10, Moving -0.12, Manipulation -0.12
0.80+
Severe
Consciousness -0.20, Blood Pumping -0.15, Blood Filtration -0.15, Moving -0.25, Manipulation -0.25
0.93+
Extreme
Consciousness -0.20, Blood Pumping -0.30, Blood Filtration -0.30, Moving -0.30, Manipulation -0.30
[b]Berserk mental break:[/b] enabled by default; at severity ≥ 0.80, berserk can occur with MTB 1.0 days (base chance 100%). At severity ≥ 1.00, berserk is forced if enabled.
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🧩 Acquisition, Installation, and Risks
Research
Item
Value
Base cost
16000
Tech level
Archotech
Prerequisites
Bionics, Advanced Fabrication
Building
Hi-Tech Research Bench + Multi-analyzer
Crafting
Item
Value
Bench
Fabrication Bench
Work amount
60000
Skill requirement
Crafting 16
Ingredients
1x AI Persona Core, 20x Advanced Components, 120x Plasteel, 60x Gold, 40x Uranium
Surgery & Extraction
Procedure
Details
Install
Work 2500, success factor 1.5, anesthesia, spine, 1x implant + 10x Medicine Ultratech, humanlike only.
Extract (fatal)
Work 2000, anesthesia, kills patient and destroys implant.
Enemy Spawns (Starting Hediff Chance)
Pawn kind
Chance
Pirate Boss
10%
Mercenary Elite
5%
Mercenary Slasher
8%
Empire Cataphract
5%
Stellic Guard (Ranged)
10%
Stellic Guard (Melee)
15%
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📄 Installation & Requirements
[list]
[*] [b]Subscribe:[/b] Click the "Subscribe" button on the Steam Workshop page.
[*] [b]Enable:[/b] Launch RimWorld, go to the [b]Mods[/b] menu, and click the checkbox next to [b]Sandevistan Implant[/b] to enable it.
[*] [b]Load Order:[/b] Ensure it is loaded after core game content (Core and DLCs).
[*] [b]Dependencies:[/b] Requires [b]Harmony[/b].
[/list]
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🧩 Compatibility & Support
[list]
[*] [b]Mod Compatibility:[/b] This mod uses [b]Harmony[/b] patches for safe time-scaling and compatibility. It should be compatible with most other mods.
[*] [b]Bug Reports:[/b] Any and all bug reports are welcome! If you encounter an issue, please report it via the Steam Workshop Discussion or GitHub with your log file attached.
[/list]
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⚖️ License & Legal
[b]ALL RIGHTS RESERVED - PROPRIETARY LICENSE[/b]
Copyright (c) 2026 jamlik.
[list]
[*] [b]Non-Commercial Use Only:[/b] You may use this mod for personal enjoyment.
[*] [b]Strictly No Redistribution:[/b] Do not upload, mirror, or redistribute this mod or its files on any platform.
[*] [b]Strictly No Modification:[/b] Do not modify, edit, or create derivative works from this mod.
[*] [b]Exclusive Monetization:[/b] Only the author ([b]jamlik[/b]) reserves the right to monetize this content.
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[b]Disclaimer of Warranty:[/b] The software is provided "as is". The author is not responsible for any damage to save files or system issues.
[b]Intellectual Property:[/b] This is a fan-made project. "Sandevistan" and related concepts are inspired by the Cyberpunk genre. This mod is [b]NOT[/b] affiliated with, endorsed by, or associated with [b]CD Projekt Red[/b], [b]Mike Pondsmith[/b], or [b]R. Talsorian Games[/b].
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🤝 Credits
[list]
[*] [b]Author:[/b] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fjamlik]jamlik[/url][github.com]
[*] [b]Concept:[/b] Cyberpunk Genre
[*] [b]Game:[/b] RimWorld by Ludeon Studios
[/list]