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Sandevistan Implant

A high-tier spinal implant inspired by cyberpunk neural hardware. Sandevistan gives short burst windows of extreme speed and combat performance, with real physiological cost.


Sandevistan Implant Item

[postimg.cc]


Core Defaults

Setting

Default

Active duration

10.0s

Slow time factor

0.50

Food drain

3.0% per sec

Rest drain

3.0% per sec

Overheat build-up

0.02 severity per sec

Overheat recovery

-0.15 severity per day

Overheat stages

Mild, Moderate, Severe, and Extreme stages apply increasing penalties to consciousness, movement, manipulation, and blood functions.
Berserk risk is enabled by default at high severity.


Acquisition and Risk

Research

- Cost: 16000
- Tech level: Archotech
- Prerequisites: Bionics, Advanced Fabrication
- Building: Hi-Tech Research Bench + Multi-analyzer

Crafting

- Recipe: Make_Sandevistan
- Bench: Fabrication Bench
- Work amount: 20000
- Skill: Crafting 16
- Ingredients: 1 AI Persona Core, 20 Advanced Components, 120 Plasteel, 60 Gold, 40 Uranium

Surgery

- Install: spine surgery, anesthesia, ultratech medicine required
- Extract: always fatal, implant is destroyed

Enemy spawns

Curated elite pawn kinds can spawn with Sandevistan. Spawn policy and multiplier are configurable in settings.


Compatibility and Support

  • RimWorld 1.6 target, Harmony required.
  • Refactored runtime compatibility system for large modpacks.
  • Cyberware 2077 priority mode: Cyberware path becomes primary when active, with this mod visuals applied to Cyberware active Sandevistans.
  • Trail and performance fixes for x2/x3 and high-speed play.
  • Optional debug autotest to detect conflicts and compatibility status.
  • Added support for popular stacks including Combat Extended, HAR, RunAndGun, Smart Speed, RocketMan, Giddy-up Core, EPOE, Bionic Icons, and more.
  • Multiplayer support added for rwmt.Multiplayer and nova.rimworldtogether with deterministic timing mode.

Installation

  • Subscribe on Workshop
  • Enable mod in RimWorld mod menu
  • Keep load order after Core and DLCs, with Harmony active

Changelog (Recent)

  • Added multiplayer compatibility for rwmt.Multiplayer and RimWorld Together.
  • Added Cyberware 2077 priority mode and visual integration.
  • Reworked settings UI into compact foldout sections.
  • Fixed x2/x3 trail consistency and reduced lag spikes.
  • Expanded compatibility modules and improved debug autotest reporting.

License and Credits

All rights reserved. Proprietary license.
Author: jamlik[github.com]
Fan project inspired by cyberpunk genre concepts. Not affiliated with CD Projekt Red, Mike Pondsmith, or R. Talsorian Games.

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Зависимости мода

Логотип мода

Harmony

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