RimDark 40k - Mankinds Finest
TL;DR
This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe. New production pipeline to create them. New systems: Armor Decoration and Ranking Tree. New structures and items.
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[list]
[*] [b]Melee Animation[/b] support included, all melee weapons pre-configured.
[*] If [b]Dubs Rimatomics[/b] or [b]Crash Landing[/b] mods are installed, the Melachrome provides resistance to radiation from those mods.
[*] [b]RimHUD[/b] displays how much time is left before gene-seeds can be harvested. You need to select the “RimDark 40K - Mankind’s Finest” preset in the [b]Content[/b] tab of the RimHUD settings for it to be active.
[*] [b]FemaleApparelVariants [/b] is not compatible, breaks masking of armor.
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[img]https://i.imgur.com/Zpd0bST.png[/img]
[b]Q:[/b] Halp something something no work
[b]A:[/b] Please join the [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkmdryzcRMc]Discord[/url][discord.gg]and tell me the issue there in the correct channel, REMEMBER to post an error log if one shows.
[b] Q: [/b]"WHY IS AGRON HAPPY????; WHY IS EVERYTHING PRE HERESY REEE????"
[b] A: [/b] Yes. The mod is built around the idea of “what if nothing ever went wrong” - like, what if the Horus Heresy never happened? But if you want Horus to be evil and Angron to be raging, don't worry, we’ll add these features in upcoming Chaos-related module.
[b] Q: [/b] I'm using this mod with [b]Facial Animations[/b], and my Space Marines have angry eyebrows floating on top of their helmets.
[b] A: [/b]While it’s pretty hilarious, this can be easily fixed. Just go into the Facial Animations mod settings and uncheck [b]“Draw the eyebrows above the hat.”[/b]
[b] Q: [/b] How do I turn on the option to have male Living Saints and female Primarchs?
[b] A: [/b] While the latter is pure heresy, you can enable it by going to the VE Framework options and select the [b]Toggleable Patches[/b] tab - you'll find it there, along with a bunch of other options.
[b] Q: [/b] Will there be Custodes gear also?
[b] A: [/b] Yes, probably.
[b] Q: [/b] Will you rework the other mods too?
[b] A: [/b] Probably, but this stuff takes time.
[b] Q: [/b] Can this mod be used with your other Warhammer 40k mods?
[b] A: [/b] Some of them may work, reports say that [b]Cybernetics[/b], [b]Abhuman[/b] and [b]Psykers[/b] work. Core, Genes, Factions and Ideology will not.
[b] Q: [/b] Living Saints? Eeew, girls!
[b] A: [/b] You can set the Living Saint chance to 0% (effectively disabling them for your run) in the mod settings. You can also allow male pawns to become Living Saints in the same settings.
[b] Q: [/b] Is this compatible with Grimworld?
[b] A: [/b] Supposedly.
[b] Q: [/b] CE?
[b] A: [/b] Not currently. If you want one, poke them about it.
[b]Q:[/b] Can I add this to an existing save file?
[b]A:[/b] It's better not to. Technically, it might work (the fewer mods you already have in your save, the higher the chances), but we do not guarantee stability or proper functionality.
[img]https://i.imgur.com/u4Kge3O.png[/img]
Phonicmas – Project Lead, Mod Design, C# & XML Coding, Phonicmas
Mewn Goddess – Lead Artist, Quality Control
Grim Cheese – Additional Art, Mod Design, XML Coding, SFX Mixing
UnfortunateДруг – Mod Design, Lore Consultant
[b]Special thanks[/b] to our amazing testers for their invaluable help and feedback:
Trapinlive, D9sinc, IcePick1815, CptCrimson, Sophia, and other wonderful people who dedicated their time to making this project better in every way.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FkmdryzcRMc] [img]https://i.imgur.com/NkhXTra.png[/img] [/url][discord.gg]
RimDark Emotional Support Team:
Alfred, Argemia, and Samael – our loyal little helpers :3