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SAR Fargo Ne (Standalone)

Preamble This is the standalone version of the SAR Fargo Ne without any subvehicles. The version including Tumble Be and Fargo By: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3289973626]https://steamcommunity.com/sharedfiles/filedetails/?id=3289973626[/url] Subvehicles can be found: SAR Fargo By: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3478648081]https://steamcommunity.com/sharedfiles/filedetails/?id=3478648081[/url] SAR Tumble Be: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3478651984]https://steamcommunity.com/sharedfiles/filedetails/?id=3478651984[/url] SAR GroundFire: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3478647197]https://steamcommunity.com/sharedfiles/filedetails/?id=3478647197[/url] SAR GroundPassenger: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3478646777]https://steamcommunity.com/sharedfiles/filedetails/?id=3478646777[/url] There is also a design idea which is compatible but not transportable by SAR Fargo Ne: SAR GroundCrawler: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3478650835]https://steamcommunity.com/sharedfiles/filedetails/?id=3478650835[/url] Introduction The Fargo Ne is a Search and Rescue ship with nuclear propulsion and a sleek and modern design. With highly automated systems she can be operated by a single person and is capable of reaching a topspeed of more than 90 knots in clear conditions. With 3 different drive modes, active stabilization, assist systems and more the Fargo Ne will try to adjust to even extreme conditions. Performance warning This ship is complex. Even with a strong setup performance can be disappointing. Lots of monitors, lots of physic shapes, lots of physic bodies, lots of code and lua. [list] [*] lower your physics in settings [*] reboot the game [*] start a fresh instance of your game without clutter in the world [*] Creative Island seems best suited, relativly small island with a large dock [/list] Expect low framerates, especially in port or near landmass. Complexity comes at a cost, sorry about that. Specs Hull Overall Length 55.50m 55.75m Width 10.75m 12.25m Height 12.50m 16.00m Depth 1.50m Generator 30 kW Topspeed > 90 kn Mass 102,000 Cost > 1.2 M Features [list] [*] 5 personal quarters with fresh water showers ;) [*] recreation room [*] cantine wtih kitchen [*] salon for 4 passengers [*] hospital for 8 patients [*] equipment room [*] armory [*] 3 water cannons [*] gangway / gantry [*] radar and sonar [*] 4 active stabilization systems [*] bilge pumps - 4 compartments [*] fire supression with auto reset [*] radiation detection [*] autopilot with waypoints, hold course, assist and collision avoidance, adapting to environment [*] international rule navigation lights [*] crane - with auto return [*] new iso format [*] fuel tank - for refueling prehistoric ships [*] communication [*] video transmission by subvehicles [*] prepared for SAR Tumble Be - electric, charged by nuclear core while docked [*] prepared for SAR Fargo By - electric, charged by nuclear core while docked [*] prepared for SAR GroundFire and GroundPassenger - electric, charged by nuclear core while docked [/list] Credits DVD Logo Screensaver by Boo-urns DVD Screensaver by unkl Automatic Industrial Emergency Generator by white Noise Artifical Horizon With Vert Speed by markers622 DIGITAL KEYPAD CONTROLLER by Moo 1x1 Monitor Double Bar Gauge by TheRealXebec Radial gauge (ring) v2 by Firyst Absolute wind by Vladigor Zizo Transponder Locator by Zizo Zizo's Radar & Sonar Map (Updated) by Zizo Distance Calculator Beacon Locator by Being_Bright Painting Sunset_Beach by PyroNicampt Echo Sounder for 1x1 monitor LUA by jalopeelo Compass Band with target indicator by sengir_vampire *LUA* navigation map (touchcontrol) by Tajin Weather Widget by » p i x x e l « Interactive Touchscreen Map v2.2 by Geekness Special thanks to the following shipbuilders, where I took a lot of inspiration, ideas and some systems ;) check them out! KN Fusion by Coїn ADV - Cape Cairns (Border Force) by Scraggs101 Research Vessel Kasugano Sora by Dalva and SandyKay49 LSRA1 Langoustine - Small boat by VariosSeñuelos CYNTEK SPECTRE SC by carn1vore Another round of thanks to Mephistopheles and friends, who helped immensly by providing feedback and tests. Thank you guys, have fun! Final Words This ship is quite performance heavy so consider lowering the physics If you find any issues, errors, or anything off: [b]please let me know![/b] Code Engine Room: 171717 Code Armory: 171771 Have fun!