Features:
Helmet HUD with Throttle, Fuel, Speed, Altitude, Vertical Speed, Ammo, Weapon Selector, Heading, And Afterburner Visualization.
Small HUD with simple cross-hair.
Scripts coded with the help of AI (I can't code well yet).
Folding Wings for storage
Locking Cockpit Hatch
Locking landing gear (With nearly seamless stowing)
2 Light Auto-cannons with 800 bullets
16 rockets
6 Radar Guided Missiles (Not sure if they work, idk how to work missiles)
Chaff Launchers
Realistic Plane Lights (Taxi, Strobe, Navigation, Beacon, Brake)
Stabilizer with custom PIDs for Roll, Yaw, and Pitch
Custom Jet engine PID with adaptive P values for different throttles
Radar warning alarm with on-screen text, flashing lights, and a buzzer
Fuel low alarm
Paint-job based on NJ F3H 123
to scale, or nearly so.
This is meant to be flown with HOTAS.
Controls:
Axis 1: Roll
Axis 2: Throttle
Axis 3: Yaw
Axis 4: Pitch
Trigger: Fire Guns
Button 1: Fire Ordinance (Rockets or missiles)
Button 2: Switch Ordinance (Swap between guided missiles or dumb-fire rockets)
Button 3: Increase Thrust
Button 4: Decrease Thrust
Button 7: Activate Afterburner
Button 9: Brakes
Button 10: Toggle Landing Gear
Button 11: Toggle Door and Wing Fold
Button 13: Launch Chaff
Left Throttle lever: Thrust
Instrument panels: toggle engine, Taxi Lights, Dashboard Lights/Cockpit Lights, Strobe Lights, Arm Guns, Arm Ordinance, Stabilizer (custom, not gyro), Activate Cross-hair, Landing Lights.
Right Button: Toggle Door/Wing folding.
This is my first major aircraft, so forgive me if there are any mistakes.