With the corporate promises of career, future, and world that isn't dystopian, concrete-laid police state, you immediatly joined the space colonization program.
After rushed courses of survival and engineering basics, you and hundreds of other unfortunate souls were cryogenically frozen, packed into racks of caskets, welded to pack of antimatter thrusters, and sent onto a nearby Rimworld.
Note: This scenario provides harder challenge than classic Crashlanded scenario, but also eliminates the early-game research grind.
Your faction will be a New Arrivals.
Start with 5 people, chosen from 8.
Arrive in drop pods.
Player starting characters have a 100% chance to start with cryptosleep sickness.
Start with research: Advanced fabrication
Start with research: Geothermal power
Start with research: Solar panel
Start with research: Battery
Start with research: Hydroponics
Start with:
-Silver x200
-Packaged survival meal x20
-Medicine x10
-Component x10
-Steel knife x5
-M1911 x5
-Steel x200
-Wood x150
-.45 ACP cartridge (FMJ) x100
If you don't use Combat Extended, M1911 will convert to vanilla Autopistol and FMJ rounds disappear completely.