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小型前线球 BallOfMiniFrontline

Add a firing belt (FrontlineBall PacketBelt) By throwing to the target location, the battle ground is automatically constructed. Positions include (8 small machine gun turrets and 4 medium-sized turrets (performance similar to small machine gun and Autocannon turret), as well as arsenal that continuously produces mechanical flying mantis and mechanical static Mantis to assist in combat (belonging to our faction, up to 4)Small positions last for half a day and disappear automatically after half a day. And the charging material of the FrontlineBall PacketBelt Small frontline ball (material consumption (steel 600, Plasteel 600, ComponentIndustrial 30), equivalent to 4 small machine guns and 2 cannons, roadblocks and Arsenal are sent, after all, all positions last only half a day) Incompatible with CE because I don’t know how to do (10/1 description change)thanks for 汪尧和 CE Patch (9/9 1:19PM) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2597112249]https://steamcommunity.com/sharedfiles/filedetails/?id=2597112249[/url] Because it belongs to the player faction by default, the settlement will be automatically added, so you need to turn off (automatically add settlement) 11/4 Update: 1.1.4Version Update 2.Remove MiniDefendline PacketBelt 3.FrontlineBall PacketBelt 's energy charge need Steel (1 Steel = 1 Energy) 4.FrontlineBall PacketBelt can spawn Wall(Energy 100) ,Turret(Energy 600),Mechanoid(Energy 200) independently