Crashlanded - easy start scenario for building colony
The five of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. Luckily
Your faction will be a New Arrivals.
Start with 5 people, chosen from 8.
Arrive in drop pods.
Player starting characters have a 50% chance to start with cryptosleep sickness.
Start with research: Beer brewing
The stat "construction speed" will be universally multiplied by 250%.
The stat "cooking speed" will be universally multiplied by 250%.
The stat "carrying capacity" will be universally multiplied by 260%.
The stat "mining yield" will be universally multiplied by 200%.
Incident created:
-Meteorite impact
Incident(s) disabled:
-Infestation
Permanent game condition(s):
-Psychic soothe: A distant archotech is emitting psychic signals through an orbital amplifier, calming people and stabilizing their minds.
Start with:
-Silver x4000
-Packaged survival meal x160
-Medicine x150
-Component x411
-Fine meal x50
-Limestone blocks x3500
-Chicken x4
-Steel x3000
-Wood x1500
Map is scattered with:
-Ship chunk x3