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Vanilla Embrasures

[b]Embrasures (aka Murder Holes) balanced for vanilla Rimworld.[/b] Inspired by [i]Combat Extended[/i] and implemented by inheriting Core Rimworld [i]Wall[/i] properties for maximum compatibility and adherence to vanilla mechanics. Highly recommend to get a mod that makes them destructible by enemies. Adds an Embrasure that provides 65% cover, has about 65% of the health and takes about twice as much work to build compared to a [i]Wall[/i] of the same material. It also has a -5 Beauty penalty similar to all Core defensive structures. It can be blueprinted on top of [i]Walls[/i]. All its other properties are directly inherited from the Core [i]Wall[/i], including the weakness to Blast and Thump damage, with the exception of not being meditate-able. The intention is to encourage using a variety of embrasures, walls, sandbags and traps in a smart layout to make use of the best properties of each one of them. - Compatible with [i][url=http://steamcommunity.com/sharedfiles/filedetails/?id=2569778304]Breachable Embrasures[/url][/i]. - If [i][url=http://steamcommunity.com/sharedfiles/filedetails/?id=2028381079]Vanilla Furniture Expanded - Spacer Module[/url][/i] is present then it also adds a [i]Reinforced Embrasure[/i] based on the [i]Reinforced Wall[/i]. - Compatible with [i]Combat Extended[/i] based on choice: If loaded [b]after[/b] CE, then it will [b]replace[/b] the [i]CE Embrasure[/i]. If loaded [b]before[/b] CE, then it will [b]not[/b]. The [i]Reinforced Embrasure[/i] is added independent of this, as long as [i]VFE - Spacer[/i] is present. Credits to the contributors of [i]Combat Extended[/i] for the wonderful texture.