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[DEPRECATED] MrMikeX's Guns v1.0.0

NOTE: This mod is deprecated as of Rimworld version 1.4 and will almost certainly not work with the latest version of the game. As this is a proof of concept rather than a proper mod, there are no plans to update it at this time. A collaboration project from MrMikeX, CturiX, and Tesserakt. This mod adds custom guns to the game based on MrMikeX's modular gun sprites from Adobe Flash, replacing some of the default guns. Custom sounds are provided by CturiX. Also uses the .dll from the Enable Oversized Weapons mod [[url=https://steamcommunity.com/workshop/filedetails/?id=2543371889]https://steamcommunity.com/workshop/filedetails/?id=2543371889[/url]]. Featured guns: - Agram 2000 9×19mm PBM - Atchisson AA-12 #00 Buck (replaces vanilla Chain Shotgun) - Bazalt RPG-7V2 PG-7VL HEAT (replaces vanilla Doomsday Rocket) - Beretta 92 9×19mm PBM - Beretta 93R 9×19mm PBM - Beretta Auto-9 9×19mm PBM - Beretta PMX 9×19mm PBM - Colt M16A1 5.56×45mm NATO (replaces vanilla Assault Rifle) - Colt M1911 .45 ACP (replaces vanilla Autopistol) - Colt M4 Carbine 5.56×45mm NATO - Colt Single Action Army .45 LC (replaces vanilla Revolver) - CZUB Skorpion vz. 61 .380 ACP - FN FAL 50.00 7.62×51mm NATO - FN Five-seveN 5.7×28mm - FN P90 5.7×28mm - Glock 17 9×19mm PBM* - Hi-Point Model C-9 9×19mm PBM - HK MP5A2 9×19mm PBM - HK MP5K 9×19mm PBM - HK UMP45 .45 ACP (replaces vanilla Heavy SMG) - IMI Desert Eagle XIX .50 AE* - IMI Uzi 9×21mm - IMI Uzi Micro 9×21mm - IMI Uzi Mini 9×21mm - Ingram MAC-10 Suppressed .45 ACP - Intratec TEC-9 9×19mm PBM (replaces vanilla Machine Pistol) - Izhmash AK-74 5.45×39mm - Izhmash AKM 7.62×39mm - Izhmash PP-19 Bizon 9×19mm PBM - Izhmash RPK 7.62×39mm (replaces vanilla LMG) - Kel-Tec KSG 12-Gauge #00 Buck - M2 Browning .50 BMG (mounted on Centipedes) - M2 Browning Snub .50 BMG (replaces vanilla Minigun) - M2 Flamethrower (replaces vanilla Incendiary Launcher) - M2 Flamethrower Crocodile (replaces vanilla Inferno Cannon) - M79 Thumper 40×46mm HE/EMP/Smoke - M79 Thumper Snub 40×46mm HE/EMP/Smoke - Mateba Model 6 Unica .44 Magnum - Mauser C96 7.63×25mm - Mauser C96 Carbine 7.63×25mm - Mossberg 500 12-Gauge #00 Buck* (replaces vanilla Pump Shotgun) - Nagant M1895 7.62×38mmR - Panzerfaust 60 RPG (replaces vanilla Triple Rocket) - PGM Hecate II AMR .50 BMG* (replaces vanilla Sniper Rifle) - Springfield M14 .308 WIN - Steyr MP 40 9×19mm PBM - Steyr Scout .308 WIN (replaces vanilla Bolt-Action Rifle) - Tula AS Val 9×39mm - Tula SR-3 Vikhr 9×39mm - Tula VSS Vintorez 9×39mm - VKT Lahti L-39 20×138mmB - Walther PPK Silenced .380 ACP - Wildey .475 WM ...And more to come! *Custom sounds have been implemented for this weapon. Planned guns: - Some type of frag and EMP grenade to replace the vanilla grenades - Possible additions to the mechanoid arsenal Planned audio: - Custom gun sounds for each individual gun Known mod conflicts: - Enable Oversized Weapons mod [[url=https://steamcommunity.com/workshop/filedetails/?id=2543371889]https://steamcommunity.com/workshop/filedetails/?id=2543371889[/url]]: The .dll from this mod is already included in this mod. It is not necessary to install both mods. - Yayo's Animation [[url=https://steamcommunity.com/workshop/filedetails/?id=2575938407]https://steamcommunity.com/workshop/filedetails/?id=2575938407[/url]]: Something in this mod overrides the custom scaling of guns when they're held by pawns, reducing them to their tiny default size. Both mods will still work together but it will cause a graphical issue. I do not know how to fix this, but if you do, please let me know! NOTE: This mod tries its best to be balanced. However, damage from bullets is more realistic than in vanilla, and burst counts reflect magazine sizes. Therefore, guns are much deadlier. This also applies to enemies too, so watch out! v1.0.0 | Semantic Versioning | [url=https%3A%2F%2Fsemver.org%2F]https://semver.org/[/url]

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