Left Click Redux (UPDATE) (B42)
Updated for Build 42 (B42)
[i]This is a compatibility update for the new version of Project Zomboid. If the original mod is updated by its creator, this version will be removed.[/i]
[b]Original Mod:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795987309]Left Click Redux - Click To Act[/url]
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✨ BIG UPDATE - NEW FEATURES
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[*] [b]⚔️ Automated Combat (Melee):[/b] Double-clicking on a zombie causes the player to automatically approach and engage the target with their equipped melee weapon.
[*] [b]🚗 Vehicle Entry:[/b] Double-clicking a vehicle will prompt the character to approach the driver's side and enter the seat automatically.
[*] [b]🗺️ Map Navigation:[/b] Double-click anywhere on the World Map to set a destination. Your character will automatically walk to the selected point while a pulsing visual marker tracks your target.
[*] [b]🪟 Smash Window Command:[/b] By holding a configurable hotkey ([b]Default: X[/b]) and clicking a window, the player will approach and safely smash it.
[*] [b]👁️ Require Line of Sight:[/b] Prevents interaction with containers you can't see (e.g., through walls or on different floors). Can be toggled in settings.
[*] [b]🚪 Auto-Close Doors:[/b] Automatically closes doors behind you when using mod-based movement. (Does not trigger with WASD).
[*] [b]📏 Tactical Path Line:[/b] Displays an elegant, animated dashed line to your destination. Toggleable in settings.
[*] [b]🎨 Custom Path Color:[/b] Includes a color picker in the settings menu to customize your path line, crosshairs, and markers.
[*] [b]🏠 Auto-Enter Through Window (WIP):[/b] If doors are locked, clicking inside a house will make the character search for and climb through the nearest window. [i](Note: Work in progress).[/i]
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🛠️ Changes & Improvements
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[*] [b]Control Change:[/b] Click-to-move is now [b]Double-Click[/b] by default.
[*] [b]Optimization:[/b] Codebase split into specific modules for maximum performance and B42 compatibility.
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⚠️ KNOWN ISSUES
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[*] Character rotation may stutter slightly when moving with hold to move mode.
[b]UPDATE:[/b] I tried rebuilding the "hold to move" logic. It’s slightly more consistent now, but still a bit buggy.
[*] Interactions with some UI elements can be problematic. I'll try to fix it as soon as possible. [b]FIXED🙏[/b]
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📝 DISCLAIMER & SUPPORT
I am [b]not[/b] the original creator of this mod. I do not plan on adding more major updates beyond bug fixes unless the original author abandons the project or grants permission for further development.
[b]Bug Reports:[/b] If you encounter an error, please send your logs.
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Workshop ID: 3705248289
Mod ID: leftclickredux_b42