1.3.3117
"Cardamine... cardamine everyone wants cardamine!" (Multiple, unattributed sources.)
Imports Cardamine to Rimworld - the potent euphoric stimulant from the 2003 Microsoft/Digital Anvil game Freelancer.
New Crop - Raw Cardamine: A tall, orange, dusty grass originally discovered on the planet Malta. A difficult crop to grow due to its thin, sharp edges.
New Item - Cardamine Canisters: The distilled extract rendered down for human (or non-human) use in small airtight canisters for ease of use and transportation. A potent stimulant that provides great benefits to users and is highly desirable in most markets. Genetic alterations caused by short-term inhalation can lead to quick dependency. Inhale at your own risk.
Boosts Consciousness +10%
Boosts Movement by +5%
Maxes pain % to 90%
Mod should be 100% compatible with most if not all other mods, no dependencies. Feel free to post any issues in the comments.
I'll also accept silly Freelancer references in the comments as well.
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Changelog:
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1.3.3117 (9/20/21)
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Initial
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Tweak to tolerance hediff value to better reflect description of the body barely if at all developing a tolerance to the drug.
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Update on 7/23/2025 11:56:28 PM.
Updated to Rimworld Version 1.6
for 1.5 and before:
CausesNeed
for 1.6 on:
ChemicalNeed
Adjusted CausesNeed to Chemical Need per
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