Niche Tactical Weapons (Continued)
Original mod by Blake
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1738466411]https://steamcommunity.com/sharedfiles/filedetails/?id=1738466411[/url]
If the original author requests it, I will remove this update.
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Original mod notes (1.0):
Adds (currently) 6 new niche weapons designed to not overlap any other gun mods you may already have installed:
PDW pistol: An automatic, medium-short range, silenced pistol meant for personal defence. Has a large clip and acceptable accuracy while still being lightweight.
Ultra-Heavy Machine Gun: Named 'Ultra' more for marketing purposes than military classification, a healthy but hefty cross between an assault rifle and a minigun.
Breaching Charges: An extremely low range, fire rate and blast radius but high delay and extreme damage grenade. Good for blasting through walls.
Teleporter Rifle: A medium range rifle designed to shoot a bullet and then teleport it to it's destination, bypassing walls. (Great for mentally unstable vulkans).
Caravan SMG: An exceptionally lightweight and versitile SMG. Cheap and simple enough to mass produce and comes with a bayonet. it's accuracy, however, leaves something to be desired.
Incendiary Carbine: As everyone (literally nobody) loves incendiary weapons, I decided to make a Mid-range, accurate fire rifle that doesn't cause a massive explosion and subsequent forrest fire (as often) while still setting pawns on fire and making them run around out of cover rather than fighting back.
(The Ultra-Heavy Machine Gun, Breaching Charges, Teleporter Rifle, and Incendiary Carbine will show up on raiders only very occasionally)