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Ammo Tweaks for Combat Extended

UPLOAD OF SLADKI'S MOD UPDATE FOUND IN BELOW LINK: [url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D47831.0]https://ludeon.com/forums/index.php?topic=47831.0[/url] I DID NOT EDIT THE FILES Changes ammo crafting recipes, traders ammo stocks, ammo economy. Changes listed by author: " - Ammo is like a currency. There is no minimal price (0.50$) on it, trade multiplier is 15% (instead of 40%). - Traders pack animals are not army trucks full of mortar shells anymore. Arriving traders will try to not bring exploding stuff for sale. - All traders ammo stocks are significantly lower. Relations with factions affect available ammo supply of their traders. - Ammo recipes output decreased by 25 times(slider). Most of them require chemfuel. "