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Ammo Tweaks for Combat Extended

UPLOAD OF SLADKI'S MOD UPDATE FOUND IN BELOW LINK:
https://ludeon.com/forums/index.php?topic=47831.0
I DID NOT EDIT THE FILES

Changes ammo crafting recipes, traders ammo stocks, ammo economy.
Changes listed by author:
"
- Ammo is like a currency. There is no minimal price (0.50$) on it, trade multiplier is 15% (instead of 40%).
- Traders pack animals are not army trucks full of mortar shells anymore. Arriving traders will try to not bring exploding stuff for sale.
- All traders ammo stocks are significantly lower. Relations with factions affect available ammo supply of their traders.
- Ammo recipes output decreased by 25 times(slider). Most of them require chemfuel.
"

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