Ammo Tweaks for Combat Extended
UPLOAD OF SLADKI'S MOD UPDATE FOUND IN BELOW LINK:
[url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D47831.0]https://ludeon.com/forums/index.php?topic=47831.0[/url]
I DID NOT EDIT THE FILES
Changes ammo crafting recipes, traders ammo stocks, ammo economy.
Changes listed by author:
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- Ammo is like a currency. There is no minimal price (0.50$) on it, trade multiplier is 15% (instead of 40%).
- Traders pack animals are not army trucks full of mortar shells anymore. Arriving traders will try to not bring exploding stuff for sale.
- All traders ammo stocks are significantly lower. Relations with factions affect available ammo supply of their traders.
- Ammo recipes output decreased by 25 times(slider). Most of them require chemfuel.
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