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Encounter Baby Animals

Description

This mod allows animals to spawn as babies or juveniles (in the wild, as a manhunter, during a quest, at a trader...), they will no longer only spawn as adults.
It's uncommon to encounter them, but it does happen (most often when life expectancy is short).

Be careful, hunting can become much more difficult due to the presence of cute babies!

Supported mods

Mods are now automatically patched using XML Extensions.

Animals are patched if they follow vanilla structure @ParentName="AnimalThingBase" with a node <lifeExpectancy>, and no custom node <ageGenerationCurve>; Insects are excluded as they have @ParentName="BaseInsect".

If you find an animal who should absolutely never spawn as baby or juvenile, you can report it with animal name and mod link.

Here is the old mod support without XML Extensions:
As they are patched manually by XML, mod support will be slow.

Mods supported:
_Vanilla Animals Expanded (13 mods, from 20/10/2021).
_Alpha Animals (66 animals patched (others are insects of Black Hive, mechanoids, dryads or can't reproduce), from 20/10/2021).
_ReGrowth Remastered: Extinct Animals (from 18/06/2022).
_Gulden Mod (not the Gulden Rune Bear, from 18/06/2022)
_Erin's Final Fantasy Animals (from 10/11/2022)
_ReGrowth: Extinct Animals (from 10/11/2022)
_Vanilla Animals Expanded (from 10/11/2022)
_Vanilla Animals Expanded — Endangered (from 10/11/2022)
_Vanilla Animals Expanded — Caves (from 10/11/2022)
_Vanilla Factions Expanded - Vikings (from 10/11/2022)


Take a look at my others mods, in particular the last update of Some more jobs

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XML Extensions

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