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Bippity's Weapons

A collection of weapons that I make over time, mainly out of boredom. Currently includes the Loaded Nail Hammer, the Charged Nail Hammer, the Antigrain Grenade, the Speargun, and the Stunprod The Loaded Nail Hammer packs a hefty punch but comes at the cost of a long cooldown. Also grants +25% Construction Speed. The Charged Nail Hammer deals less damage than the Loaded, but has a higher armor piercing bonus and "reloads" faster. Also grants +50% Construction Speed. Note: The Loaded and Charged Nail Hammers are melee weapons. Read the weapon descriptions in-game for some added info and lore. The Antigrain Grenade is a single use throwable grenade that packs the same punch as the antigrain shell. When you throw this thing you best get to running. The Speargun is a devastating weapon, but is closer range than the bolt action rifle or even the shotgun. It can shred enemy armor and deals hefty damage, but takes a while to reload and can be inaccurate at longer ranges. The Stunprod is a lightweight handheld melee weapon. It does a small amount of damage but has a chance to inflict the "Electrocution" damage effect which puts their max consciousness down to 10%, giving you a short window to capture the person electrocuted. Note: The Stunprod can instantly down enemies and colonists, and while this shouldn't kill them necessarily, if you have the "Enemy Death on Downed" chance set to a high level, or even 100%, this can be overpowered and just instantly kill tough enemies. The Stunprod also *shouldn't* affect Mechanoids consciousness, but will still do regular damage against them. For anyone wondering, the concept of the Loaded Nail Hammer is from the youtube video [url=https://www.youtube.com/watch?v=Lti_zl3MnT4] "I Made the World's Most Powerful Hammer!" [/url] More will be added when I feel like it.