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Bippity's Weapons

A collection of weapons that I make over time, mainly out of boredom.

Currently includes the Loaded Nail Hammer, the Charged Nail Hammer, the Antigrain Grenade, the Speargun, and the Stunprod

The Loaded Nail Hammer packs a hefty punch but comes at the cost of a long cooldown. Also grants +25% Construction Speed.
The Charged Nail Hammer deals less damage than the Loaded, but has a higher armor piercing bonus and "reloads" faster. Also grants +50% Construction Speed.

Note: The Loaded and Charged Nail Hammers are melee weapons. Read the weapon descriptions in-game for some added info and lore.

The Antigrain Grenade is a single use throwable grenade that packs the same punch as the antigrain shell. When you throw this thing you best get to running.

The Speargun is a devastating weapon, but is closer range than the bolt action rifle or even the shotgun. It can shred enemy armor and deals hefty damage, but takes a while to reload and can be inaccurate at longer ranges.

The Stunprod is a lightweight handheld melee weapon. It does a small amount of damage but has a chance to inflict the "Electrocution" damage effect which puts their max consciousness down to 10%, giving you a short window to capture the person electrocuted.

Note: The Stunprod can instantly down enemies and colonists, and while this shouldn't kill them necessarily, if you have the "Enemy Death on Downed" chance set to a high level, or even 100%, this can be overpowered and just instantly kill tough enemies. The Stunprod also *shouldn't* affect Mechanoids consciousness, but will still do regular damage against them.

For anyone wondering, the concept of the Loaded Nail Hammer is from the youtube video "I Made the World's Most Powerful Hammer!"

More will be added when I feel like it.

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