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Quest Progression Nerf

This mod rebalances quests' threats, notably in the end-game. There are three difficulty levels, increasingly: default, high and ludeonicrous (vanilla). Default is the recommended difficulty. 1.4 update: simple progression nerf, so you don't get 45*70 buildings in the mid late game. Can be used with 'quest reward rebalance' to improve mid-late game rewards.