I don't want to do this anymore...
"Hey, let's bounce, this pirate gig isn't worth dying for."
"Yeah, I've gotta agree with you there."
Two ex-pirates lounge about in the Orbital Station Bar. Deciding their next move was to settle down somewhere nice, they decided to leave on their little Junk Frigate and look for a place to call home.
However the warning klaxons and the loud hissing from the newly created hole in the hull told them otherwise.
Armed with their trusty slug throwers, they head to the escape pods filled with 'emergency' supplies and pray to land somewhere safe.
Note: Since you WERE pirates, people kinda don't like you, other than other pirates. And your 'emergency' supplies took up space for actual supplies so good luck early.
Note pt2: This scenario is unfair, it WILL be difficult. Good Luck ex-pirate!
Your faction will be a Survivors.
Start with 2 people, chosen from 5.
Arrive in drop pods.
Player starting characters have a 40% chance to start with trait: Careful shooter
Player starting characters have a 35% chance to start with trait: Greedy
Player starting characters have a 45% chance to start with hangover.
Incident created:
-Ship chunk drop
-Enemy Raid
Faction relation modifiers:
-Pirate gang (Starting: 54 to 92, Natural: 54 to 100)
-All factions (Starting: -100 to -3, Natural: -19 to 2)
Start with:
-Sniper rifle
-Combat handgun
-Beer x6
-Cigars x12
-Packaged survival meal x48
-Synthread flak jacket x2
-Plasteel knife x2
Map is scattered with:
-Ship chunk x7
-Medicine x8
Oh and you were spotted by someone on the way down, they'll be taking a look.