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Everything Has Quality

(Almost) everything has quality. A fully configurable mod for affecting what items have quality and how quality is determined. [b]***If you experience issues with the newest version of the mod, try unsubcribing and resubscribing and/or deleting the folder for this mod at steamapps\workshop\content\267433311***[b] Configurable Options for Adding Quality to: [list] [*] Work Tables [*] Security Buildings and Turrets [*] Other Construction [*] Ore, Leather, and other Stuff [*] Manufactured Goods (e.g. Components) [*] Meals [*] Meat, crops and other ingredients (separate min/max limits for raw tasty) [*] Drugs [*] Medicine [*] Shells and Grenades [*] Weapons (supplements vanilla) [*] Apparel (supplements vanilla) [/list] Note: Restart is required when removing quality from items. New Options for Calculating Quality [list] [*] Quality of ingredients and materials above or below a set "standard quality" [*] Quality of work tables [*] Pawn skill affects quality of crops and other resources [*] Recipes/construction with minimum skills are more difficult to create in high quality [/list] New (Optional) Inspirations: [list] [*] Inspirations for animal gathering, butchering, construction, cooking, harvesting, mining and stonecutting [*] These inspirations are less common and only last 4 days. [*] When making items with excellent or lower maximum quality, the inspiration lasts the entire 4 days instead of for only one item. [/list] Other Configurable Features [list] [*] Select minimum and maximum quality ranges from awful to legendary. [*] Qualities of silver can be traded at a set exchange rate without buy/sell penalties. [/list] FAQ [u]What mods do you recommend?[/u] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634653569]Quality Expanded[/url] - Now that more items have quality, put the quality to use by expanding what it affects. [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2358644041]Crop and Meat Quality[/url] - Adds quality requirements to meal recipes. Better meals will require better ingredients. [/list] [u]Can I add this to an existing game?[/u] Yes. After saving and reloading, existing items will have normal quality. [u]Can I remove this from an existing save?[/u] Probably. [u]Does this work with mod-added items?[/u] Yes, this mod adds quality with C# instead of xml, which enables the mod to affect mod-added items without the need for a patch and increases configuration options. A restart is required to add/remove quality. [u]Does this work with:[/u] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2455489002]Quality Doors[/url] - Yes. This mod will allow you to apply min/max quality limits to doors and to decide whether door quality is based solely on skill or skill + materials. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1542004942]Crafting Quality Rebalanced[/url] - Yes. Keep in mind if using materials to affect quality, the skill limits of CQR will be based on standard quality materials. *Insert Mod Name* - I don't know [url=https%3A%2F%2Fgithub.com%2FCozarkian%2FQualityFramework]Github link[/url][github.com] [url=https%3A%2F%2Fko-fi.com%2FU7U36OW1Z][img]https://cdn.ko-fi.com/cdn/kofi1.png?[/img][/url][ko-fi.com] [/b][/b]

Зависимости мода

Логотип мода

Harmony

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