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DoNotAutoCutTrees

This mod gives you the option to disable the automatic cutting of trees.

In the game pawns automatically cut trees [list]
[*] in growing zones

[*] under building structure blueprints

[*] when roofing a area

[/list]

Especially with the ideology precepts of 'Tree Cutting' and 'Tree' this is very annoying, because pawns get a mood debuff from it.


In this mod, you have six settings to disable the automatic cutting of trees:

  • Colonist
    When one of your colonists gets a mood debuff from cutting trees
    -> Nobody will automatically cut trees.
  • Slaves
    When one of your Slaves of the colony gets a mood debuff from cutting trees
    -> Nobody will automatically cut trees.
  • Guest
    When one of your guest (temporary pawns from quests) gets a mood debuff from cutting trees
    -> Nobody will automatically cut trees.
  • Prisoner
    When one of your prisoner of the colony gets a mood debuff from cutting trees
    -> Nobody will automatically cut trees.
  • ManualList
    All pawns with a mood debuff from cutting trees,
    get a extra Gizmo toggle button to add this pawn to a manual list.
    Gizmo only shows, when it has an effect.
    (When you have also the setting 'Colonist' active, the Gizmo won't show on colonists)
    When an alive pawn with mood debuff stands on this list.
    -> Nobody will automatically cut trees.
  • General
    When this setting is activated, all automatic cutting of trees is disabled
    (when someone wants more micromanagement)

Quick setting

The mod has also a quick setting function to quickly toggle the above settings.
In the bottom right corner of your screen you have a widget button, which opens a floating menu.
This button can be disabled in the mod settings.


More Infos: https://github.com/ArcticOwl-Dev/DoNotAutoCutTrees
Github Download: https://github.com/ArcticOwl-Dev/DoNotAutoCutTrees/releases

Big thanks to Shizen5 for the basic idea and help by debugging the mod.

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Harmony

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