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Beacon of Hope

Your formally peaceful world has suddenly turned apocalyptic, and something about your society sings out to the troubled souls of this world. You'll be attacked much more frequently, and natural disasters are expected, but you'll get a new colonist every few days. Using a large map is advised. Your faction will be a New Tribe. Start with 2 people, chosen from 10. All characters have a 20% chance to start with trait: Ascetic All characters have a 25% chance to start with trait: Undergrounder All characters have a 25% chance to start with trait: Cannibal All characters have a 44% chance to start with trait: Tough All characters have a 10% chance to start with trait: Super-immune Non-player characters have a 20% chance to start with trait: Psychopath Incident created: -Wanderer join -Meteorite impact -Enemy raid -Flashstorm -Toxic fallout -Self-tame -Solar flare -Wild man wanders in -Volcanic winter -Heat wave -Cold snap -Ambrosia sprout -Infestation -Transport pod crash Permanent game condition(s): -Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it. Start with: -Wood x500 -Pemmican x305 -Slate club x3 -Short bow Map is scattered with: -Jade x500 -Golden urn x20