Your formally peaceful world has suddenly turned apocalyptic, and something about your society sings out to the troubled souls of this world. You'll be attacked much more frequently, and natural disasters are expected, but you'll get a new colonist every few days. Using a large map is advised.
Your faction will be a New Tribe.
Start with 2 people, chosen from 10.
All characters have a 20% chance to start with trait: Ascetic
All characters have a 25% chance to start with trait: Undergrounder
All characters have a 25% chance to start with trait: Cannibal
All characters have a 44% chance to start with trait: Tough
All characters have a 10% chance to start with trait: Super-immune
Non-player characters have a 20% chance to start with trait: Psychopath
Incident created:
-Wanderer join
-Meteorite impact
-Enemy raid
-Flashstorm
-Toxic fallout
-Self-tame
-Solar flare
-Wild man wanders in
-Volcanic winter
-Heat wave
-Cold snap
-Ambrosia sprout
-Infestation
-Transport pod crash
Permanent game condition(s):
-Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it.
Start with:
-Wood x500
-Pemmican x305
-Slate club x3
-Short bow
Map is scattered with:
-Jade x500
-Golden urn x20