Dissatisfied with the culture of your homeworld, the five of you pool your savings and arrange one-way transport to a promising new land: this rimworld. Here, you hope to establish a new colony that more closely aligns with your ideals. On such a hostile world, can starting a society from scratch really work? No matter what, you're all in. It's do or die!
Your faction will be a New Arrivals.
Start with 5 people, chosen from 10.
Arrive in drop pods.
Player starting characters have a 50% chance to start with cryptosleep sickness.
Incident(s) disabled:
-Man in black
-Journey offer
Can never build:
-Ship computer core
-Ship cryptosleep casket
-Ship engine
-Ship reactor
-Ship structural beam
Start with:
-Silver x1500
-Packaged survival meal x50
-Medicine x30
-Component x30
-Plasteel knife
-Plasteel axe
-Bolt-action rifle x2
-Steel x750
-Wood x300