Don't need sub faction mod if you don't plan to play as specific faction
Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods. But for full functionality it would be better for you to use this core library.
Summary
Core Libraries for Adeptus Astartes Faction mods from MIM Warhammer 40k mod sets.
The mod itself only gives you common armors and abilities, as well as chapter neutral gene-seeds. There is no NPC factions or chapter oriented armors and wargears in this mod - if you want to use them, you need to put corresponding chapter sub mods into your mod list.
This mod contains
Cultures

Abilities
Captain

Chaplain


Apothecary

Librarian

Techmarine

Lieutenant

Dreadnought (Requires VFE - Pirates)

Blood Angels

Dark Angels

Space Wolves

Black Templars


Terminators




Scouts


Storm Shield

Relic Shield

Apparels
Storm Shield

Relic Shield

Fortifications



New Mechanism: Modular Power Helmet
Power armor also to be modulated in the future, but requires entire redesign of armors.
New Mechanism: Modular Power Armor
Power armors (including terminator) consists with 5 parts.
1. Power Armor Inner Frame: A base platform to where any power armor. Works as skins.
2. Power Armor (Chest): Provides armor to pawn. Covers all body parts.
3. Power Armor Shoulder Pads: Purely Decorative.
4. Power Pack: Provides additional stats and/or functions.
5. Outers: Purely decorative, like mantle, tunic, chest rigs, etc.
Recommanded Mods
RimDark 40k - Mankinds Finest by Phonicmas
Great mods for Space Marine Genes!
Optional Mods
Necron Core
Orks Core
Genestealer Cult Core
Adepta Sororitas Core
Armors of the Imperium (a.k.a. Astra Militarum Core)
Chaos Core
Aeldari Core
White Scars
Dark Angels
Raven Guard
Space Wolves
Imperial Fists
Ultramarines
Blood Angels
Salamanders
Iron Hands
Black Templars
Crimson Fists
Carcharodons
Minotaurs
MIM - WH40k Ideology
MIM - WH40k Royalty
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