This mod is undergoing a rework.
An easily-accessible, none-too-complicated industrial-era healing stim. Seals up small bleeding wounds quickly, at the cost of temporary hearing loss. Not as good as those newfangled spacer mechanites but it does the job fast.
Possible permanent side effects include more chances of scars occuring.
Think of it like the quick-clot medicine prototypes in earlier wars.
Zero addiction chances, or tolerance rates.
Saves you some hassle.
Recipe is also quite easy, and can be outsourced from alot more ways.
The research is quick to access, aswell.


Why Psychite Tea?
You can easily access it anywhere, atleast in a normal run of Rimworld.
Farming psychite leaves, or looting dead raiders, or looting faction outposts, or from trading.
You say it causes hearing loss, but it also affects sight.
The hearing stat in Rimworld doesn't do much in combat, actually..
So I decided it should affect Sight, because you can't calibrate your shots well when you can't hear..??
Un/installing? Compatibility?
The drug is easily accessible itself if you're in a normal Rimworld playthrough.
Add some obscure mods that change manufacturing processes and you might have problems.
Installing is safe mid-game, preferably in the Industrial Era where you can actually make it.
Uninstalling, probably like other mods - if there's instances of it in your world be careful.
Credits:
Modding guide and drug base by DrEnzyme
Artwork by me