WLVX Louisville - Louisville's News Leader
[img]https://i.ibb.co/sJz9hCBZ/Banner.png[/img]
[i]"Good morning Louisville. Seven o'clock. You are watching Good Morning Knox County right here on WLVX."[/i]
WLVX Louisville adds a fully scripted television channel to Project Zomboid's in-game TV system. Tune in on any television set to follow the Knox Event as it unfolds through the eyes of the people reporting on it - until they can't anymore.
Version 1.1 Highlights
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[*] Dynamic severe weather alerts based on live in-game conditions
[*] Focused weather alert broadcasts for storms, floods, fog, heat, wind, fire danger, and blizzards
[*] More natural routine weather reporting with brighter weather text
[*] Broadcast morale effects for nearby viewers
[*] New sandbox controls for broadcast mode, alert frequency, alert severity, and morale effects
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What's on WLVX
[b]Good Morning Knox County[/b]
A nine-episode morning show airing daily at 7am. Anchors Bill Hartley and Sadie Pruitt, with weatherman Dave Kowalski, cover live Knox County weather conditions alongside an escalating national emergency. The show runs every morning for as long as it can.
[b]The Evening Report[/b]
A six-episode nightly news broadcast airing at 5pm. Anchor Margaret Holt leads field correspondents and interviews officials including a Knox County Sheriff, a CDC epidemiologist, a KBI agent, and a Louisville Police Chief. The picture they paint grows darker with each episode.
[b]Kentucky Tonight[/b]
A four-episode late-night analysis program airing at 10pm. Two anchors with very different ideas about what responsible journalism looks like during a collapse. It ends live on air.
[b]FEMA Emergency Broadcasts[/b]
Federal emergency messages air throughout the day. They start authoritative and end automated. Five distinct message variants reflect the disintegration of federal coordination over time, with signal degradation increasing as days pass.
[b]Hijacked Broadcasts[/b]
Three one-time transmissions break through the FEMA signal at random. Someone on the inside. Someone who knows what it does. Someone who is still there.
[b]Survivor Signal[/b]
Weeks after the broadcasts end, someone keeps coming back to fix the transmitter. The weather segment returns, briefly, when they do. --[i]Inspired by Save Our Station! (I miss that mod so much)[/i]
Features
[list]
[*] Fully scripted broadcasts following the Knox Event day by day
[*] Live weather integration using the in-game climate system for temperature, wind, conditions, forecasts, and severe alerts
[*] Dynamic alert priority, cooldowns, and warning-specific weather guidance
[*] Signal degradation for FEMA and weather broadcasts as infrastructure fails
[*] Protected broadcast slots so scheduled shows, FEMA messages, routine weather, and severe alerts stay organized
[*] Sandbox options for Fahrenheit/Celsius, degradation, power outage behavior, broadcast mode, alert frequency, alert severity, and morale effects
[*] Multiplayer compatible
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Installation
[b]Important:[/b] WLVX is designed for new saves. Existing saves may not register the TV channel correctly.
Subscribe and enable the mod in your mod list before starting a new game. The mod ID is [b]WLVXLouisville[/b].
The broadcasts are tied to in-game calendar days and are designed to be discovered in order.
Compatibility
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[*] Built for Build 42
[*] Designed for new saves
[*] Compatible with other mods that do not modify the same TV channel frequency (301)
[*] Does not alter vanilla game files
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Recommended Companion Mods
[b]Lua Digital Watch UI[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3676456221]Workshop Page[/url]
[list]
[*] Recommended if you want the in-game digital watch to display one-minute time changes.
[*] For best realism with WLVX's half-hour reports and one-minute alert checks, set Minute Display Resolution to 1 Minute.
[/list]
[b]Unseasonal Weather[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3582891045]Workshop Page[/url]
[list]
[*] Tested with WLVX Louisville 1.1 with no issues found.
[*] Works well for players who want more varied weather patterns alongside WLVX's dynamic forecasts and alerts.
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Future Additions
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[*] Optional alternate script packs
[*] More commercial and station bumper variety
[*] Weather-channel-style side programming
[*] Translations
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Author Note
[b][i]FULL TRANSPARENCY: This mod started out as a side project to help me learn LUA. As I was working on it I used Claude to assist me with questions - how, why, where type of things. I was just trying to make a weather channel for TV, without any skill shows or XP gains. So here we are. I've spent over 20 hours working on this mod and thought maybe someone else would enjoy it as much as I do.[/i][/b]
Credits
Knox Event timeline sourced from the Project Zomboid official lore.
Weather data pulled from the in-game ClimateManager API.
[b]Special thanks to XerOfire & LootDelivery for their [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3409272479]Dynamic TV Channel[/url] mod. The channel registration pattern, XML structure, and sandbox options format in WLVX Louisville are modeled on their work.[/b]
[i]WLVX Louisville will continue broadcasting for as long as it can.[/i]
Workshop ID: 3705032255
Mod ID: WLVXLouisville