GeneticRim Cosmic Horrors Patch [DEPRECATED]
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906]https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906[/url]
This will be left here for those who want to play on older versions.
[url=http%3A%2F%2Fwww.patreon.com%2Fsargbjornson][img]https://i.imgur.com/rLaa7So.png[/img][/url][www.patreon.com]
UPDATED 11/08/20
[i]And with strange aeons even death may die... Wait... DIE? Death may die? That's... that's interesting... I have in mind an experiment to prove it! Let me just grab my lab equipment, and let's learn EVERYTHING about those strange aeons![/i]
Features:
- Adds eight hybrids between vanilla creatures and monsters from the Call of Cthulhu - Cosmic Horrors mod!
- Adds a new building, the Eldritch genepod, to mix genes from eldritch abominations and create your hybrids.
Wiki:
[url=https%3A%2F%2Frimworld-bestiary.fandom.com%2Fwiki%2FRimWorld_Bestiary_Wiki]There is a cool wiki here![/url][rimworld-bestiary.fandom.com]
Load Order
- As with all patch mods, be sure to call it after Call of Cthulhu - Cosmic Horrors mod and GeneticRim mod, or else you'll get some errors.
Compatibility
Compatible with A Dog Said
Should be savegame compatible and not break anything. Should!
Older versions of the mod
A17 version: [url=https%3A%2F%2Fgithub.com%2Fjuanosarg%2FGeneticRimCosmicHorrorsPatch%2Freleases%2Ftag%2Fv1.01]Get it here[/url][github.com]
B18 version: [url=https%3A%2F%2Fgithub.com%2Fjuanosarg%2FGeneticRimCosmicHorrorsPatch%2Freleases%2Ftag%2Fv2.01]Get it here[/url][github.com]
B19 version: [url=https%3A%2F%2Fgithub.com%2Fjuanosarg%2FGeneticRimCosmicHorrorsPatch%2Freleases%2Ftag%2Fv3.02]Get it here[/url][github.com]
Translations
Simplified Chinese: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1139359100]http://steamcommunity.com/sharedfiles/filedetails/?id=1139359100[/url]
Credit
Credit goes to jecrell for all his awesome work on Rimworld.
Changelog
v4.3: Updated for RW 1.2 (11/08/20)
v4.2: Updated to 1.1 (09/03/20)
v4.101: Changed all hybrids to use GeneticAnimal instead of ExoticAnimal so they don't appear on modded merchants. Tweaked eldritch wood and formless leather (23/08/19)
v4.1: New building graphic and optional legless graphics (28/01/19)
v4.0: Updated to RimWorld 1.0 (18/10/18)
v3.02: Added A Dog Said patch (16/09/18)
v3.01: Added skeletons for all animals. Added animal implant compatibility. Added special ability for eldritch hybrids using the Animal Control research (31/08/18)
v3.0: B19 update (29/08/18)
v2.01: Fixed ROM_RawCHFoodBase reference, and added chemfuel production to the formless boomalope (3/12/17)
v2.0: B18 update (23/11/17)
v1.01: Eldritch hybrids should no longer make each other insane (28/9/17)
v1.0: Release (19/9/17)