The main RimThreaded mod is now back and up to date.
Switch back to that one!
RimThreaded greatly increases performance by multi threading the game.
IMPORTANT:
When RimThreaded updates, delete the "Caches" folder located in:
Steam:
\SteamLibrary\steamapps\workshop\content\294100\2652641362\1.3\Assemblies\Caches
Local:
\SteamLibrary\steamapps\common\RimWorld\Mods\RimThreaded Experimental\1.3\Assemblies\Caches
Version 2.5.16.1
-Possibly fixed reservation manager and issues with jobs.
Version 2.5.16 - Help us Obi
-Fleck system made ThreadSafe
-PortraitCache made ThreadSafe
-RT now ticking IDEOS
-TurnitOnandOff compat
-TD enhancement compat
-More SOS2 combat (all the projectiles getting added in a static collection is a bad idea for thread safety)
-More explosions fixes and solved a rare deadlock caused by explosions.
-Signs and Comments compat
-Better Message Placement (Continued) compat
-SOS2 fixed an issue with ship generation.
-Fixed problems with ropes and pens (when there are tons of animals).
-Fixed some problems with RitualObligations
-Added Compatibility with SOS2 Vacuum Check.
-Fixed incosistencies with jobs caused by the reservation manager.
Read Our Wiki:
https://github.com/cseelhoff/RimThreaded/wiki
Mod Compatibility / Load Order:
- Use RimPy to check mod compatibility and load order.
- RimThreaded should be last.
See Known Issues:
https://github.com/cseelhoff/RimThreaded/projects/1?fullscreen=true
New Bug Report:
https://github.com/cseelhoff/RimThreaded/issues/new/choose
Join Our Community On Discord / Submit Bugs:

- Big thanks to Sernior for his continued help bug fixing and performance tweaks!
- Big thanks to JoJo for his continued help bug fixing and adding mod compatibility!
- Big thanks to Brrainz (Pardeike) for Harmony and all of the coding help!
- Big thanks to Kiame Vivacity for his help with fixing sound!
- Special thank you for helping me test Austin (Stanui)!
- Thank you bookdude13 for your many bug fixes!
- Thank you to Ataman for helping me fix the LVM deep storage bug!
- Thank you Ken for fixing RegionCostCalculator.PathableNeighborIndices!
- Thank you Raccoononi for the RT 2.0 logo!
- Thank you ArchieV1 [github.com] for the RT 1.0 logo!
- Logo help from: Marnador [ludeon.com] and JKimsey [pixabay.com]
- Thank you BaRKy for reviewing my mod! I am honored!
- And thank you to others in Rimworld community who have posted their bug findings!

Some subscribers insisted that I set up a donation page.
For those looking, here it is: https://ko-fi.com/rimthreaded
Tags:
RT RimThreaded Threaded Multithreading Multi threading Performance TPS Optimization Optimized Optimize