Adds a new Climate Cycle game condition you can chose the duration and temperature offset in the mod settings.
Defaults are set to 5 years with a temperature offset of 40°.
With these settings on a tile with a base average temperature of -10° to 25° you would get hot years from 30° to 65° and cold years from -50° to -15°.
[b]Note: The values are always in Celsius![/b]
[b]Version for 1.3 is still available on Github.[/b]
0.1
Initial release.
0.2
Now you can adjust the value for the hot and cold period separately.
0.3
The climate is now a cycle and not a switch that gets turned at the end of each year.
Temperature now rises and falls from day to day and not year to year this will give a bigger variety and a more natural experience.
0.4
Increased the limits for temperature to 250 and the range for the cycle duration to 1 - 1000.
0.5
Now the settings you chose at game start are saved inside the current sessions save file.
When reaching a normal, hot or cold peak the cycle will stay at peak temperature for 3 – 7 days.
You can now see how the cycle currently affects your temperature inside the tool tip.
0.6
Added option to start with the cold period first instead of the hot one by turning “invert cycle” in the options to true.
0.7
Uploaded on Github [url=https%3A%2F%2Fgithub.com%2FLetosim%2FRimworld-Climate-Cycle-Extended]https://github.com/Letosim/Rimworld-Climate-Cycle-Extended[/url]
Added a dynamic tool tip to the mod menu with information about the cycle duration.
Tweaked temperature peaks.
0.8
Mod menu will now display the current settings of a running game.
Other Mods:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2899212140] Scanning Thoughts.[/url]