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Anomalies Expected

If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding variety of new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own containment risks, rather than being just a temporary threat event to the colony like most of anomalies from DLC. Mod have it own research tab Anomalies Expected, which work same way as Anomaly tab. Also this mod adding a reworked Entity Codex as new Entity Database, which allowing to read study notes, carry over study progress between anomalies and see all information related to each entity. On some study notes label and description of anomaly might change to fit the current understanding of the anomaly. Additionally some study notes will unlock new research projects to motivate full study of related anomaly. Some pawn-type anomalies may require capture and study of multiple instances of them on holding platforms, in case they come in big quantity (like raid). While usually I try to explain in mod description how mod content work in details, due to the main interest of anomalies is to discover and study them, I won't spoil it. [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc1.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc2.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc3.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc4.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc5.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc6.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc7.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc8.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc9.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc10.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc11.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc12.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc13.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc14.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc15.png[/img] [img]https://raw.githubusercontent.com/MrHydralisk/Anomalies-Expected/master/Mod%20Page/Images/Content/AEDesc16.png[/img] Anomalies Classification: - Class 0 anomaly "Safe". - Class 1 anomaly "Caution". - Class 2 anomaly "Warning". - Class 3 anomaly "Danger". - Class 4 anomaly "Critical". Currently available: 8 Anomaly of basic category 7 Anomaly of advanced category 1 Anomaly of ultimate category 3 Mysterious cargo 2 Creepjoiner Includes a designator for multi-selection of entities for captured in the orders category. Also have mod settings with option to adjust Void Provocation ritual cooldown. Links [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fboosty.to%2Fhydradigitaldevelopment] [img]https://raw.githubusercontent.com/MrHydralisk/Hydra-Digital-Development-Info/refs/heads/main/Rimworld%20links/boosty.png[/img] [/url][boosty.to] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FtKsBgzzTsG] [img]https://raw.githubusercontent.com/MrHydralisk/Hydra-Digital-Development-Info/refs/heads/main/Rimworld%20links/discord.png[/img] [/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FMrHydralisk%2FAnomalies-Expected] [img]https://raw.githubusercontent.com/MrHydralisk/Hydra-Digital-Development-Info/refs/heads/main/Rimworld%20links/github.png[/img] [/url][github.com] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3251944598] Addon mod with more anomalies by Fallen [/url] Mod Compatibility Currently doesn't have native patch for CE, but still can be played with CE without major issues. I not playing with CE to make patch, so ask CE. Anomalies Expected can be used as dependency framework for anyone who want to make their own anomalies mod that utilize AE approach to anomaly and Anomaly DLC fixes it applies. Should have no compatibility issues with other mods. Supported languages: - English, - Russian, - Japanese (available on JP mod database site), - Chinese (available on workshop by Kagami) Add/Remove Anomalies Expected mod should be safe to add to existing save (there is button in mod settings, if AE research tree still hidden). But when you want to remove it, better make backup save just in case and remove all anomalies off map from mod. To Do - More anomalies in development and will be added, when ready.